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Insights: BabylonJS/Babylon.js
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12 Releases published by 1 person
-
7.53.0
published
Mar 13, 2025 -
7.53.3
published
Mar 14, 2025 -
7.54.0
published
Mar 20, 2025 -
7.54.1
published
Mar 24, 2025 -
7.54.3
published
Mar 26, 2025 -
8.0.0
published
Mar 27, 2025 -
8.0.1
published
Mar 27, 2025 -
8.0.2
published
Mar 31, 2025 -
8.0.3
published
Apr 2, 2025 -
8.1.0
published
Apr 3, 2025 -
8.1.1
published
Apr 3, 2025 -
8.2.0
published
Apr 10, 2025
164 Pull requests merged by 25 people
-
Post processes: Fix Depth of Field effect
#16480 merged
Apr 11, 2025 -
NME - indexOfRefraction is optional, so it has no variable name. defaulting to 1.0
#16479 merged
Apr 11, 2025 -
Add static and streaming sound playback tests
#16477 merged
Apr 11, 2025 -
Fix flaky playwright audio tests
#16478 merged
Apr 11, 2025 -
bind eye position GS
#16466 merged
Apr 10, 2025 -
force npm to re-install the contextmenu dependency
#16475 merged
Apr 10, 2025 -
Shader pre-processor: Improve parsing + fix WGSL
#16474 merged
Apr 10, 2025 -
Interactivity fixes
#16473 merged
Apr 10, 2025 -
Attach playwright audio test result .wav files to test info on failure
#16470 merged
Apr 10, 2025 -
GS Kernel size & opacity compensation
#16472 merged
Apr 10, 2025 -
Add AudioEngineV2 listener playwright tests
#16464 merged
Apr 10, 2025 -
glTF Exporter: Missing node metadata export
#16468 merged
Apr 10, 2025 -
Add empirical modification to specular reflectance to handle low IOR's
#16452 merged
Apr 9, 2025 -
glTF Loader: Get
mimeType
from URI if not defined#16462 merged
Apr 9, 2025 -
SandBox: Add support for .exr files
#16465 merged
Apr 9, 2025 -
Update dependencies, mainly React
#16461 merged
Apr 9, 2025 -
Fix double disconnect issue in
AbstractSound
class#16463 merged
Apr 9, 2025 -
glTF Exporter: Fix LH -> RH vertex data conversion bug
#16456 merged
Apr 8, 2025 -
Frame Graph: Add image processing support
#16460 merged
Apr 8, 2025 -
SH fix SPZ+PLY
#16433 merged
Apr 8, 2025 -
doc: Correct epsilon default value for Ray
#16458 merged
Apr 8, 2025 -
CharCtrl setPosition teleporter
#16457 merged
Apr 8, 2025 -
fix SPZ loading
#16453 merged
Apr 7, 2025 -
fix: only reload viewer when an engine was already set
#16454 merged
Apr 7, 2025 -
Viewer Configurator: Add json output + save/load snippet
#16447 merged
Apr 4, 2025 -
Ensure async templates fetch completes before enhancement
#16445 merged
Apr 4, 2025 -
PBR: Add flags for translucency backward compatibility
#16446 merged
Apr 3, 2025 -
Viewer: More options + reset logic in Viewer layer
#16436 merged
Apr 3, 2025 -
Add support for BasedOnInput connection point type in node port design
#16444 merged
Apr 3, 2025 -
Post Processes: Fix scale being overwritten by default (1,1) values
#16443 merged
Apr 3, 2025 -
PhysicsViewer, bbhelper fixes
#16442 merged
Apr 3, 2025 -
Dispose managed material plugins on feature destruction
#16439 merged
Apr 2, 2025 -
update core repository dependencies
#16440 merged
Apr 2, 2025 -
Add AudioEngineV2 state playwright tests
#16437 merged
Apr 2, 2025 -
ObjectRenderer: Fix backward compatibility break introduced with the renderInLinearSpace property
#16438 merged
Apr 2, 2025 -
Fix lazy loaded property values in audio engine
#16435 merged
Apr 1, 2025 -
WebGPU: Add support for fast snapshot mode to ShadowOnly and Grid materials
#16434 merged
Apr 1, 2025 -
Improve ArcRotateCamera interpolation logic
#16430 merged
Apr 1, 2025 -
NME: Fix wrong generated code for ColorConverter and ColorMerger
#16432 merged
Apr 1, 2025 -
Native: Canvas context.filter
#16424 merged
Apr 1, 2025 -
Enable asynchronous glTF interactivity events
#16426 merged
Mar 31, 2025 -
Viewer: Fix trying to use a disposed env texture in a PBR material
#16427 merged
Mar 31, 2025 -
IBL shadows: add support for instances, thin instances, skinning and morphing
#16425 merged
Mar 31, 2025 -
Cloning instanced meshes: don't try to clone the geometry object
#16428 merged
Mar 31, 2025 -
PBR: Fix wrong diffuse from hemispherical/area lights when translucency is enabled
#16423 merged
Mar 29, 2025 -
Fix the correct link for guiEditor
#16422 merged
Mar 29, 2025 -
Fix bug when update sampling was not taking mip map generation in acc…
#16419 merged
Mar 29, 2025 -
fix: mark iblShadowsTexture as "serializeAsTexture" and not "serializ…
#16421 merged
Mar 29, 2025 -
Better fix!
#16420 merged
Mar 29, 2025 -
Fix pbr mirror
#16417 merged
Mar 28, 2025 -
FrameGraph: Fix code generated for input blocks by NRGE
#16416 merged
Mar 28, 2025 -
Cleanup legacy audio engine's audio context in
dispose()
#16412 merged
Mar 27, 2025 -
Add global default for APPLY_ALBEDO_AFTERSUBSURFACE back compat flag
#16413 merged
Mar 27, 2025 -
Remove weird loop
#16411 merged
Mar 27, 2025 -
PBR sub-surface: Add switch for back compatibility
#16410 merged
Mar 27, 2025 -
Prepare playground for version 8.0.0
#16408 merged
Mar 27, 2025 -
Fix dynamicTexture resize losing track of readiness state
#16407 merged
Mar 26, 2025 -
Increase effect compilation timeout
#16406 merged
Mar 25, 2025 -
Mesh picking: Fix calculation of the world normal when picking thin instances
#16398 merged
Mar 25, 2025 -
Add
Async
suffix to audio engine functions that return a promise#16405 merged
Mar 25, 2025 -
Replace pure SVG by img svg for perf
#16404 merged
Mar 25, 2025 -
FrameGraph: make frame graphs available in the inspector
#16397 merged
Mar 25, 2025 -
Update dependencies pre-release
#16403 merged
Mar 25, 2025 -
NME: Fix crash when iridescence and clearcoat are used at the same time
#16401 merged
Mar 25, 2025 -
NME: Make the iridescence block available in menus
#16400 merged
Mar 25, 2025 -
Playground: Fix crash in 4.2.1
#16399 merged
Mar 25, 2025 -
Some fixes before release for glTF interactivity
#16391 merged
Mar 24, 2025 -
Change static sound
playbackRate
andpitch
settings API#16396 merged
Mar 24, 2025 -
Fix: avoid alpha check when texture is not ready
#16386 merged
Mar 24, 2025 -
Use correct options type for
_WebAudioEngine.createSoundBufferAsync
#16395 merged
Mar 24, 2025 -
Fix ace items not being pickable
#16394 merged
Mar 24, 2025 -
Fix adaptive scaling setting in AdvancedDynamicTexture's CreateFullscreenUI
#16393 merged
Mar 24, 2025 -
Arc rotate restore stop
#16388 merged
Mar 24, 2025 -
Update NGE doc link
#16392 merged
Mar 24, 2025 -
GRL colorsTexture fix
#16384 merged
Mar 24, 2025 -
Fix TextLineComponent imports to work outside of the repo
#16387 merged
Mar 24, 2025 -
WebGPU: Fix various problems with WGSL and node materials
#16385 merged
Mar 24, 2025 -
Fix Viewer toolbar width regression
#16383 merged
Mar 21, 2025 -
Don't apply devicePixelRatio to canvas width/height in AbstractEngine.resize
#16382 merged
Mar 21, 2025 -
Enhance FlowGraphSetVariableBlock to support setting multiple variables
#16381 merged
Mar 21, 2025 -
Fix regex pattern for template replacement in FlowGraphConsoleLogBlock
#16380 merged
Mar 21, 2025 -
Fix audio bus connections
#16377 merged
Mar 21, 2025 -
Fix sound and audio bus
analyzer
property return type#16379 merged
Mar 21, 2025 -
Set the audio engine unmute button relative to its parent element
#16378 merged
Mar 21, 2025 -
Revert "AbstractEngine and Viewer v2 resize fixes (#16372)"
#16376 merged
Mar 20, 2025 -
Add underscore to audio engine v2 public internal class members
#16375 merged
Mar 20, 2025 -
AbstractEngine and Viewer v2 resize fixes
#16372 merged
Mar 20, 2025 -
Remove wait ring at the end of code run process
#16374 merged
Mar 20, 2025 -
Remove unused
audioContext
properties from audio bus classes#16373 merged
Mar 20, 2025 -
PBR: Fix IBL intensity
#16367 merged
Mar 20, 2025 -
Fix debug node size update
#16371 merged
Mar 20, 2025 -
Add event observer limits to FlowGraphReceiveCustomEventBlock and FlowGraphCoordinator
#16370 merged
Mar 20, 2025 -
Improve the material inspector display with a way to link channel to existing textures
#16368 merged
Mar 20, 2025 -
Update node port colors when optional (NME, NGE, NRGE)
#16366 merged
Mar 19, 2025 -
FrameGraph: update icons and colors + use AutoDetect inputs whenever possible
#16365 merged
Mar 19, 2025 -
Ramp audio parameter values to avoid audible discontinuities
#16364 merged
Mar 19, 2025 -
Fix #16346
#16355 merged
Mar 19, 2025 -
Sub-Surface Scattering post-process: fix bug in shader + port to WGSL
#16363 merged
Mar 19, 2025 -
Fix gizmo drag when a second mouse button is pressed during the drag
#16359 merged
Mar 19, 2025 -
Ensure Shader Store data are not overriden
#16361 merged
Mar 19, 2025 -
PBR materials: fix sub-surface scattering
#16360 merged
Mar 19, 2025 -
Fix camera behavior on Firefox on MacOS when using CTRL while dragging
#16358 merged
Mar 19, 2025 -
Revert "Fix camera behavior on Firefox on MacOS when using CTRL while dragging"
#16356 merged
Mar 18, 2025 -
Node editors: Better message and properties when a port is AutoDetect
#16353 merged
Mar 18, 2025 -
Fix camera behavior on Firefox on MacOS when using CTRL while dragging
#16354 merged
Mar 18, 2025 -
FrameGraph: fix icons and colors
#16351 merged
Mar 18, 2025 -
Introducing a new ConsoleLog node and 2 more fixes for glTF interactivity
#16350 merged
Mar 18, 2025 -
Add audio engine v2 unmute UI
#16348 merged
Mar 18, 2025 -
Allow custom target for readPixels
#16347 merged
Mar 18, 2025 -
Skip audio engine v2 auto resume after
pause()
#16349 merged
Mar 18, 2025 -
Remove duplicate registration of KHR_interactivity
#16345 merged
Mar 18, 2025 -
Add mobile blocker UI to Viewer Configurator
#16344 merged
Mar 17, 2025 -
FrameGraph: various corrections and additions
#16343 merged
Mar 17, 2025 -
Fix selection regression for links
#16342 merged
Mar 17, 2025 -
Fix #16340
#16341 merged
Mar 17, 2025 -
PBR: Fix diffuse transmission
#16337 merged
Mar 17, 2025 -
Add Handedness and autorotate Viewer options
#16335 merged
Mar 17, 2025 -
Fix label picking for checkboxes
#16338 merged
Mar 17, 2025 -
Fix Decorators and PrePass dirty flags
#16295 merged
Mar 17, 2025 -
Fix geometry input generation when dragging from input port
#16336 merged
Mar 17, 2025 -
Make sure lerna updates major version correctly
#16333 merged
Mar 17, 2025 -
set _blockEntityCollection value when loading splat files
#16334 merged
Mar 17, 2025 -
Add WebXR visualization tests and improve test utility functions
#16332 merged
Mar 17, 2025 -
Fix Havok shape memory leak
#16331 merged
Mar 17, 2025 -
Viewer: hide animation slider if its width is below a usable threshold
#16329 merged
Mar 14, 2025 -
Update playground links in typedoc comments
#16328 merged
Mar 14, 2025 -
Make sound
pitch
andplaybackRate
properties change continuously#16326 merged
Mar 14, 2025 -
Fix spatial audio
attach
feature position tracking#16327 merged
Mar 14, 2025 -
Ensure FloatLineComponent has lock when a key is pressed
#16325 merged
Mar 14, 2025 -
Expose OBJFileLoader options to scene loader APIs
#16322 merged
Mar 14, 2025 -
flag missing loaders as internal
#16323 merged
Mar 14, 2025 -
Viewer and configurator tiny fixes
#16321 merged
Mar 14, 2025 -
Add a new block to NGE: Ease
#16320 merged
Mar 14, 2025 -
Node Graph Editor : new smart expand of selections with SHIFT
#16307 merged
Mar 14, 2025 -
Daily interactivity fixes
#16319 merged
Mar 14, 2025 -
Fix lattice ejecting vertices too early
#16316 merged
Mar 14, 2025 -
Improve audio engine API
#16318 merged
Mar 14, 2025 -
Fixes to KHR_materials_diffuse_transmission export
#16317 merged
Mar 14, 2025 -
Fix IES profile viz test
#16314 merged
Mar 13, 2025 -
Viewer and Configurator small improvements
#16315 merged
Mar 13, 2025 -
Add observer for when IBL shadow voxelization is complete
#16306 merged
Mar 13, 2025 -
Fix react looping
#16312 merged
Mar 13, 2025 -
Get old audio engine working in playgrounds that use
BABYLON.Sound
#16311 merged
Mar 13, 2025 -
Viewer: add test for successfully loading an env and rendering at least one frame without errors
#16310 merged
Mar 13, 2025 -
Correct CDN BASE URL handling for versions, snapshots, and local environments
#16309 merged
Mar 13, 2025 -
Bug bash fixes
#16304 merged
Mar 13, 2025 -
Add an option for specifying the default material variant
#16308 merged
Mar 13, 2025 -
Add a _hasDefaultMaterial property
#16305 merged
Mar 13, 2025 -
Fix bug with internal texture disposing observables too soon
#16303 merged
Mar 13, 2025 -
Fix usdz exporter for models with Color3 vertex attributes
#16302 merged
Mar 13, 2025 -
Enhance matrix validation and type transformation features
#16301 merged
Mar 13, 2025 -
Frame Graph: refactoring + more post-processes supported
#16300 merged
Mar 13, 2025 -
Fix matrix multiplication order in FlowGraph classes
#16299 merged
Mar 13, 2025 -
MeshBuilder.ExtrudeShape : fixed capFunction type syntax
#16297 merged
Mar 13, 2025 -
Material:Fix pre-pass dirty flag
#16298 merged
Mar 13, 2025 -
Fix leaks when reusing same NME or NGE instance in Sandbox or PG
#16293 merged
Mar 13, 2025 -
Viewer: add the concept of a faulted state and a reload button
#16294 merged
Mar 13, 2025 -
Update sandbox.tsx
#16292 merged
Mar 12, 2025 -
Added new param capFunction in MeshBuilder.ExtrudeShape
#16291 merged
Mar 12, 2025 -
Correctly support global matrix in glTF interactivity
#16285 merged
Mar 12, 2025 -
Post-Process: Add missing dispose calls
#16290 merged
Mar 12, 2025 -
Fix spatial audio init issues
#16279 merged
Mar 12, 2025 -
NRGE: Show popup for alpha stage
#16288 merged
Mar 12, 2025 -
Update dependencies (including vite)
#16289 merged
Mar 12, 2025
7 Pull requests opened by 6 people
-
Naming conventions - linting
#16455 opened
Apr 7, 2025 -
Add shadow support
#16459 opened
Apr 8, 2025 -
Prepare for support of NodeNext and Node16 module resolutions
#16467 opened
Apr 9, 2025 -
glTF Exporter: Replace AbstractMesh with Mesh to capture InstancedMesh
#16469 opened
Apr 9, 2025 -
Specular Energy Conservation fix
#16476 opened
Apr 10, 2025 -
Add `currentTime` playwright sound tests for static and streaming sounds
#16482 opened
Apr 11, 2025 -
Implement accumulator pattern for precise frame rate limiting
#16484 opened
Apr 12, 2025
12 Issues closed by 4 people
-
Write documentation for vertex removal, interceptorNode and Lattice node
#15692 closed
Apr 3, 2025 -
TeleportOut node in NME has a broken image link on output
#16441 closed
Apr 3, 2025 -
Updated docs
#16389 closed
Mar 24, 2025 -
should reset gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL before uploading texture
#16369 closed
Mar 21, 2025 -
Add a visual clue to the optional ports for all the node editors
#16324 closed
Mar 19, 2025 -
expose epsilon on conditionalblock on nge and apply it to all operations
#16346 closed
Mar 19, 2025 -
.spz loaded model always visible
#16330 closed
Mar 17, 2025 -
FrameGraph: Add undo/redo support
#16340 closed
Mar 17, 2025 -
IES lights behave strangely and shines on the back face
#16313 closed
Mar 13, 2025 -
Bug in InternalTexture.dispose method
#16296 closed
Mar 13, 2025 -
.
#16286 closed
Mar 12, 2025
3 Issues opened by 2 people
-
Mixing Three.js and Babylon.js for rendering
#16483 opened
Apr 12, 2025 -
GI demo does not work (sometimes) with webGPU
#16414 opened
Mar 27, 2025 -
Add undo/redo for SFE
#16352 opened
Mar 18, 2025
17 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
Diffuse Roughness support
#16253 commented on
Apr 10, 2025 • 45 new comments -
Recast Navigation plugin V2
#16180 commented on
Apr 10, 2025 • 0 new comments -
Being able to drag from an untyped connection point to a typed one
#16276 commented on
Apr 12, 2025 • 0 new comments -
Move documentation repo to the monorepo
#15094 commented on
Apr 10, 2025 • 0 new comments -
[Build] Support module resolution node16 and nodeNext
#13797 commented on
Apr 9, 2025 • 0 new comments -
Improve SSAO / Mirror reflections / Refractions
#12630 commented on
Apr 3, 2025 • 0 new comments -
Bent Normals for Reflective Ambient Occlusion
#12748 commented on
Apr 3, 2025 • 0 new comments -
Modify Calculation of Inertia to Scale Based on Frame Rate
#12820 commented on
Apr 3, 2025 • 0 new comments -
[Physics] Car/Vehicle controller
#13800 commented on
Apr 3, 2025 • 0 new comments -
User-defined flow maps for CPU particle direction
#14744 commented on
Apr 3, 2025 • 0 new comments -
Animation improvements (retargeting)
#14963 commented on
Apr 3, 2025 • 0 new comments -
[WebXR] Implement body tracking
#14960 commented on
Apr 3, 2025 • 0 new comments -
[XR] support graphics-optimized quality in layers
#14074 commented on
Apr 3, 2025 • 0 new comments -
Out of sync VR camera with lens flares
#9826 commented on
Apr 3, 2025 • 0 new comments -
Improve teleportation parabolic ray
#10591 commented on
Apr 3, 2025 • 0 new comments -
[XR] Allow choosing which hand/controller controls pointer selection while in session
#15345 commented on
Apr 3, 2025 • 0 new comments -
Support KTX2 Basis Universal Texture Compression
#16274 commented on
Apr 3, 2025 • 0 new comments