Skip to content

Cars – Tyre Types

Ilja Jusupov edited this page May 14, 2024 · 1 revision

There are certain settings CSP tries to guess based on tyre names, but sometimes with custom tyre names it doesn’t work as expected (since it’s a racing sim, fallback tyre type is always a slick, which can make cars with tyres with unexpected names behave extra slippery during the rain).

Instead of learning all the guessing rules and tinkering with names, please consider adding a new TYPE_HINT parameter next to regular NAME and SHORT_NAME. Some types support optional modifiers set as TYPE_HINT_MODIFIER as well. Known values:

  • TREADED: regular street tyres, good at driving on water or gravel.

  • VINTAGE_PERFORMANCE: older sporty tyres.

  • RACING_TREADED: racing tyres that can channel water away, but not good at gravel.

  • SLICK: slick tyres, terrible on anything wet.

  • SEMISLICK: semislick tyres, have some difficulties on wet surfaces.

  • RAIN: actual rain tyres (if any present, CSP won’t generate rain tyres).

  • GRAVEL: tyres for offroading (added in 0.2.4-preview1).

    • TYPE_HINT_MODIFIER = RALLY1: modern aggressive rally tyres.

General Information

Car Physics

Track Physics

Car & Track Configs

Car Configs

Instruments
Miscellaneous

Track Configs

Post-processing Filters

Python Apps

Lua Apps

Server Configs

Other Things

Unrelated to Custom Shaders Patch

Clone this wiki locally