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Respawn
Nick Olenz edited this page Nov 6, 2020
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1 revision
Gamemode | Minimum Instances | Maximum Instances |
---|---|---|
Sandbox | 0 | 0 |
Take and Hold | 1 | 1 |
Respawn describes the point where the player will be placed after failing or completing a round of Take and Hold. It's usually placed in front of the scoreboard.
No configurable fields.
Place this component on an empty GameObject. No further setup required.
Quick Start
Step-by-step Mapping Guides
- Setting up your environment
- Creating your first map
- Creating custom scripts
- Creating in-game menus
Mapping References