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Material Properties (PMat)
Nathan Gill edited this page Aug 20, 2020
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In H3, the ballistic properties of your objects are controlled by the PMat component. Adding the component will determine how projectiles interact with that object, such as penetration, ricochet, energy loss, etc.
There are two values for PMat, Def
defines the impact effect when a projectile collides with the object and MatDef defines the actual ballistic properties.
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