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ForcedSpawn
Nick Olenz edited this page Nov 6, 2020
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| Gamemode | Minimum Instances | Maximum Instances |
|---|---|---|
| Sandbox | 0 | 0 |
| Take and Hold | 0 (Optional) | 1 |
ForcedSpawn allows you to force a single Take and Hold supply point to be the one the player spawns at. You can also make the supply point ONLY used as a spawn point and never selected again as a supply point.
- spawnOnly: if True, this supply point will only ever show up as the spawn point. It will never be selected as one of your random supply points after completing a hold.
Add this component to one of your TNH_SupplyPoint GameObjects when you want it to be the only place the player can spawn.
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