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Nick Olenz edited this page Nov 6, 2020 · 1 revision

ForcedSpawn

Gamemode Minimum Instances Maximum Instances
Sandbox 0 0
Take and Hold 0 (Optional) 1

Description

ForcedSpawn allows you to force a single Take and Hold supply point to be the one the player spawns at. You can also make the supply point ONLY used as a spawn point and never selected again as a supply point.

Field Breakdown

  • spawnOnly: if True, this supply point will only ever show up as the spawn point. It will never be selected as one of your random supply points after completing a hold.

Usage

Add this component to one of your TNH_SupplyPoint GameObjects when you want it to be the only place the player can spawn.

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