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@martitasea could you please update your branch with master and merge?

@felixpalmer felixpalmer merged commit 1c1cad2 into visgl:master Dec 21, 2023
felixpalmer added a commit that referenced this pull request Jan 4, 2024
Basic picking working

useNormalizedColors

Forward undefined/null

log on null object

Co-authored-by: Ib Green <ib@foursquare.com>

Move uniformStore binding to _getModel

Type uniformStore

Tidy

Tidy

Bump luma

API update

chore(ci): Update CI dependencies (#8331)

* chore(ci): Update CI to Node.js v18
* chore(ci): Update checkout, setup-node, and setup-python actions

[website] Fix FirstPersonView broken video URL (#8330)

Bump luma

Improve types

Tidy

Remove unneeded state.uniformStore

carto/fetchMap: fix support for quantile color scale in numeric columns for static quadbin/h3 tilesets (#8347)

docs: fix source link for `fly-to-interpolator` (#8320)

carto: add typedocs to source types (#8343)

Remove use of deprecated BufferWithAccessor (#8345)

[v9] Fix GoogleMapsOverlay by not clearing canvas (#8351)

[website] GEOMATICO-371 | Taxo map biodiversity map showcase (#8169)

Update Scatterplot to GLSL 300 (#8369)

Update PathLayer to GLSL 300 (#8370)

Update ArcLayer, LineLayer, PolygonLayer to GLSL 300 (#8371)

Update BitmapLayer, IconLayer, PointCloudLayer, TripsLayer to GLSL 300 (#8372)

Update remaining shaders to GLSL 300 (#8373)

Co-authored-by: felixpalmer <felixpalmer@gmail.com>

Bump vite from 4.4.9 to 4.5.1 (#8341)

Bump luma

Fix build

Switch to ShaderInputs in ScatterployLayer

Picking working again (without highlight)
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3 participants