Skip to content

feat: Add metrics for transport bytes sent and received #1104

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 8 commits into from
Aug 31, 2021

Conversation

bendoyon
Copy link
Contributor

No description provided.

Benoit Doyon added 3 commits August 31, 2021 10:02
…rics

# Conflicts:
#	com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs
@bendoyon bendoyon marked this pull request as ready for review August 31, 2021 18:36
@bendoyon bendoyon enabled auto-merge (squash) August 31, 2021 18:37
@bendoyon bendoyon changed the title Add metrics for transport bytes sent and received feat: Add metrics for transport bytes sent and received Aug 31, 2021
Benoit Doyon and others added 3 commits August 31, 2021 15:01
…b.com:Unity-Technologies/com.unity.multiplayer.mlapi into feature/transport-bytes-sent-received-metrics
@bendoyon bendoyon merged commit 96309fb into develop Aug 31, 2021
@bendoyon bendoyon deleted the feature/transport-bytes-sent-received-metrics branch August 31, 2021 19:39
SamuelBellomo added a commit that referenced this pull request Sep 2, 2021
…nsform

* develop: (26 commits)
  fix: client connected InvokeOnClientConnectedCallback with scene management disabled (#1123)
  fix: removed `public` class `NetcodeObserver` (MTT-1157) (#1122)
  feat: add NetworkMessageSent/Received metrics (#1112)
  feat: snapshot. MTU sizing option for Snapshot. MTT-1087 (#1111)
  Add metrics for transport bytes sent and received (#1104)
  fix: Missing end profiling sample (#1118)
  chore: support standalone mode for netcode runtimetests (#1115)
  feat: Change MetricNames for a more complex value type (#1109)
  feat: Track scene event metrics (#1089)
  style: whitespace fixes (#1117)
  feat: replace scene registration with scenes in build list (#1080)
  fix: mtt-857 GitHub issue 915 (#1099)
  fix: NetworkSceneManager exception when DontDestroyOnLoad NetworkObjects are being synchronized (#1090)
  feat: NetworkTransform Custom Editor Inspector UI (#1101)
  refactor: remove TempGlobalObjectIdHashOverride (#1105)
  fix: MTT-1124 Counters are now reported in sync with other metrics (#1096)
  refactor: convert using var statements to using var declarations (#1100)
  chore: updated all of the namespaces to match the tools package change (#1095)
  refactor!: remove network variable settings, network behaviour cleanup (#1097)
  fix: mtt-1088 review. Safer handling of out-of-order or old messages (#1091)
  ...

# Conflicts:
#	com.unity.netcode.gameobjects/Prototyping/NetworkTransform.cs
mollstam pushed a commit to Keepsake-Games/com.unity.netcode.gameobjects that referenced this pull request Feb 13, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants