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feat: Add metrics for transport bytes sent and received #1104
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bendoyon
merged 8 commits into
develop
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feature/transport-bytes-sent-received-metrics
Aug 31, 2021
Merged
feat: Add metrics for transport bytes sent and received #1104
bendoyon
merged 8 commits into
develop
from
feature/transport-bytes-sent-received-metrics
Aug 31, 2021
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josiemessa
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Aug 27, 2021
becksebenius-unity
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Aug 27, 2021
bendoyon
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Aug 27, 2021
bendoyon
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Aug 27, 2021
com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs
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…rics # Conflicts: # com.unity.netcode.gameobjects/Runtime/Metrics/NetworkMetrics.cs
…b.com:Unity-Technologies/com.unity.multiplayer.mlapi into feature/transport-bytes-sent-received-metrics
SamuelBellomo
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…nsform * develop: (26 commits) fix: client connected InvokeOnClientConnectedCallback with scene management disabled (#1123) fix: removed `public` class `NetcodeObserver` (MTT-1157) (#1122) feat: add NetworkMessageSent/Received metrics (#1112) feat: snapshot. MTU sizing option for Snapshot. MTT-1087 (#1111) Add metrics for transport bytes sent and received (#1104) fix: Missing end profiling sample (#1118) chore: support standalone mode for netcode runtimetests (#1115) feat: Change MetricNames for a more complex value type (#1109) feat: Track scene event metrics (#1089) style: whitespace fixes (#1117) feat: replace scene registration with scenes in build list (#1080) fix: mtt-857 GitHub issue 915 (#1099) fix: NetworkSceneManager exception when DontDestroyOnLoad NetworkObjects are being synchronized (#1090) feat: NetworkTransform Custom Editor Inspector UI (#1101) refactor: remove TempGlobalObjectIdHashOverride (#1105) fix: MTT-1124 Counters are now reported in sync with other metrics (#1096) refactor: convert using var statements to using var declarations (#1100) chore: updated all of the namespaces to match the tools package change (#1095) refactor!: remove network variable settings, network behaviour cleanup (#1097) fix: mtt-1088 review. Safer handling of out-of-order or old messages (#1091) ... # Conflicts: # com.unity.netcode.gameobjects/Prototyping/NetworkTransform.cs
mollstam
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