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[HDRP] Update what's new and upgrade guide about decals and custom passes #7052
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[HDRP] Update what's new and upgrade guide about decals and custom passes #7052
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…sses (#7052) * update what's new and upgrade guide * move upgrade guide * Update Upgrading-from-2021.1-to-2021.2.md * Update Upgrading-from-2022.1-to-2022.2.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com>
* Update Light Anchor page (#6955) * Updated Light Anchor to match Core RP page * added light anchor page to ToC * Update light-anchor.md * Update Environment Lighting doc (#7008) The Static Lighting Volumetric Clouds option is missing from the Environment Lighting page. In this PR, I add information about that option. I also added a note about the impact of the dominant directional light on the scene based on a tooltip Julien Ignace added to the UI in #6059. Based on official docs guidance regarding maintainability (https://unity-docs.gitbook.io/style-guide/format/images/screenshots), I have also removed the screenshot of the menu. * Disable main camera in compositor scene (#7038) * Fixed various issues with render graph viewer when entering playmode. #7040 * Fix for Final Image Histogram debug mode not working on some hardware #7041 * Fixed HDRP camera debug panel rendering foldout. (#7043) * ** Whats new light loop information ** (#7047) * Grammar * Formatting * Correct version * [HDRP] Update what's new and upgrade guide about decals and custom passes (#7052) * update what's new and upgrade guide * move upgrade guide * Update Upgrading-from-2021.1-to-2021.2.md * Update Upgrading-from-2022.1-to-2022.2.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com> * removed duplicated sentence (#6999) * removed italics, fixed notes (#7021) * removed italics, fixed notes * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> * recommended import settings (#7023) * api formatting (#7027) * Updated Light Anchor page in line with updated HDRP page (#6956) * Updated Light Anchor page in line with updated HDRP page * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> Co-authored-by: emilybrown1 <88374601+emilybrown1@users.noreply.github.com> Co-authored-by: Val Grimm <72067840+ValGrimm-U3D@users.noreply.github.com> Co-authored-by: TomasKiniulis <50582134+TomasKiniulis@users.noreply.github.com> Co-authored-by: JulienIgnace-Unity <julien@unity3d.com> Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com> Co-authored-by: Kleber Garcia <kleber.garcia@unity3d.com> Co-authored-by: Antoine Lelievre <antoinel@unity3d.com> Co-authored-by: noreply@unity3d.com <noreply@unity3d.com>
* Update Light Anchor page (#6955) * Updated Light Anchor to match Core RP page * added light anchor page to ToC * Update light-anchor.md * Update Environment Lighting doc (#7008) The Static Lighting Volumetric Clouds option is missing from the Environment Lighting page. In this PR, I add information about that option. I also added a note about the impact of the dominant directional light on the scene based on a tooltip Julien Ignace added to the UI in #6059. Based on official docs guidance regarding maintainability (https://unity-docs.gitbook.io/style-guide/format/images/screenshots), I have also removed the screenshot of the menu. * Disable main camera in compositor scene (#7038) * Fixed various issues with render graph viewer when entering playmode. #7040 * Fix for Final Image Histogram debug mode not working on some hardware #7041 * Fixed HDRP camera debug panel rendering foldout. (#7043) * ** Whats new light loop information ** (#7047) * Grammar * Formatting * Correct version * [HDRP] Update what's new and upgrade guide about decals and custom passes (#7052) * update what's new and upgrade guide * move upgrade guide * Update Upgrading-from-2021.1-to-2021.2.md * Update Upgrading-from-2022.1-to-2022.2.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com> * removed duplicated sentence (#6999) * removed italics, fixed notes (#7021) * removed italics, fixed notes * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> * recommended import settings (#7023) * api formatting (#7027) * Updated Light Anchor page in line with updated HDRP page (#6956) * Updated Light Anchor page in line with updated HDRP page * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> Co-authored-by: emilybrown1 <88374601+emilybrown1@users.noreply.github.com> Co-authored-by: Val Grimm <72067840+ValGrimm-U3D@users.noreply.github.com> Co-authored-by: TomasKiniulis <50582134+TomasKiniulis@users.noreply.github.com> Co-authored-by: JulienIgnace-Unity <julien@unity3d.com> Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com> Co-authored-by: Kleber Garcia <kleber.garcia@unity3d.com> Co-authored-by: Antoine Lelievre <antoinel@unity3d.com> Co-authored-by: noreply@unity3d.com <noreply@unity3d.com>
Purpose of this PR
As in title