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Fixed HDRP camera debug panel rendering foldout. #7043
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Hi! This comment will help you figure out which jobs to run before merging your PR. The suggestions are dynamic based on what files you have changed. HDRP SRP Core Depending on the scope of your PR, you may need to run more jobs than what has been suggested. Please speak to your lead or a Graphics SDET (#devs-graphics-automation) if you are unsure. |
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Looks good! Thanks for the fix!
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Looks good to me. Rendering foldouts appear on Scene and Game view cameras. Rendering toggles work as expected
* Update Light Anchor page (#6955) * Updated Light Anchor to match Core RP page * added light anchor page to ToC * Update light-anchor.md * Update Environment Lighting doc (#7008) The Static Lighting Volumetric Clouds option is missing from the Environment Lighting page. In this PR, I add information about that option. I also added a note about the impact of the dominant directional light on the scene based on a tooltip Julien Ignace added to the UI in #6059. Based on official docs guidance regarding maintainability (https://unity-docs.gitbook.io/style-guide/format/images/screenshots), I have also removed the screenshot of the menu. * Disable main camera in compositor scene (#7038) * Fixed various issues with render graph viewer when entering playmode. #7040 * Fix for Final Image Histogram debug mode not working on some hardware #7041 * Fixed HDRP camera debug panel rendering foldout. (#7043) * ** Whats new light loop information ** (#7047) * Grammar * Formatting * Correct version * [HDRP] Update what's new and upgrade guide about decals and custom passes (#7052) * update what's new and upgrade guide * move upgrade guide * Update Upgrading-from-2021.1-to-2021.2.md * Update Upgrading-from-2022.1-to-2022.2.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com> * removed duplicated sentence (#6999) * removed italics, fixed notes (#7021) * removed italics, fixed notes * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> * recommended import settings (#7023) * api formatting (#7027) * Updated Light Anchor page in line with updated HDRP page (#6956) * Updated Light Anchor page in line with updated HDRP page * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> Co-authored-by: emilybrown1 <88374601+emilybrown1@users.noreply.github.com> Co-authored-by: Val Grimm <72067840+ValGrimm-U3D@users.noreply.github.com> Co-authored-by: TomasKiniulis <50582134+TomasKiniulis@users.noreply.github.com> Co-authored-by: JulienIgnace-Unity <julien@unity3d.com> Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com> Co-authored-by: Kleber Garcia <kleber.garcia@unity3d.com> Co-authored-by: Antoine Lelievre <antoinel@unity3d.com> Co-authored-by: noreply@unity3d.com <noreply@unity3d.com>
* Update Light Anchor page (#6955) * Updated Light Anchor to match Core RP page * added light anchor page to ToC * Update light-anchor.md * Update Environment Lighting doc (#7008) The Static Lighting Volumetric Clouds option is missing from the Environment Lighting page. In this PR, I add information about that option. I also added a note about the impact of the dominant directional light on the scene based on a tooltip Julien Ignace added to the UI in #6059. Based on official docs guidance regarding maintainability (https://unity-docs.gitbook.io/style-guide/format/images/screenshots), I have also removed the screenshot of the menu. * Disable main camera in compositor scene (#7038) * Fixed various issues with render graph viewer when entering playmode. #7040 * Fix for Final Image Histogram debug mode not working on some hardware #7041 * Fixed HDRP camera debug panel rendering foldout. (#7043) * ** Whats new light loop information ** (#7047) * Grammar * Formatting * Correct version * [HDRP] Update what's new and upgrade guide about decals and custom passes (#7052) * update what's new and upgrade guide * move upgrade guide * Update Upgrading-from-2021.1-to-2021.2.md * Update Upgrading-from-2022.1-to-2022.2.md Co-authored-by: sebastienlagarde <sebastien@unity3d.com> * removed duplicated sentence (#6999) * removed italics, fixed notes (#7021) * removed italics, fixed notes * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> * recommended import settings (#7023) * api formatting (#7027) * Updated Light Anchor page in line with updated HDRP page (#6956) * Updated Light Anchor page in line with updated HDRP page * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Update View-Lighting-Tool.md * Apply formatting changes Co-authored-by: noreply@unity3d.com <noreply@unity3d.com> Co-authored-by: emilybrown1 <88374601+emilybrown1@users.noreply.github.com> Co-authored-by: Val Grimm <72067840+ValGrimm-U3D@users.noreply.github.com> Co-authored-by: TomasKiniulis <50582134+TomasKiniulis@users.noreply.github.com> Co-authored-by: JulienIgnace-Unity <julien@unity3d.com> Co-authored-by: FrancescoC-unity <43168857+FrancescoC-unity@users.noreply.github.com> Co-authored-by: Kleber Garcia <kleber.garcia@unity3d.com> Co-authored-by: Antoine Lelievre <antoinel@unity3d.com> Co-authored-by: noreply@unity3d.com <noreply@unity3d.com>
Purpose of this PR
fogbugz
Fixed HDRP camera debug panel rendering foldout not showing any item.
Testing status
Tested the repro from the package verification doc.
Comments to reviewers
Notes for the reviewers you have assigned.