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Issues list

Jsonise uniform terrain astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs
#78711 opened Dec 22, 2024 by Procyonae Draft
Remove salt water from swamps astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: TropiCataclysm 🌴 Having to do with the tropical region mod for DDA.
#78419 opened Dec 8, 2024 by harakka Draft
Remove legacy lab content. astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) (P5 - Long-term) Long-term WIP, may stay on the list for a while. Scenarios New Scenarios, balancing, bugs with scenarios
#73223 opened Apr 24, 2024 by kevingranade Draft
At least one ocean start scenario + start locations can start relative to the ocean astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Scenarios New Scenarios, balancing, bugs with scenarios stale Closed for lack of activity, but still valid. Vehicles Vehicles, parts, mechanics & interactions
#72866 opened Apr 6, 2024 by Procyonae Draft
WIP Markdown renderer for imgui windows [C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments <Documentation> Design documents, internal info, guides and help. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON [Markdown] Markdown issues and PRs
#78636 opened Dec 18, 2024 by db48x Draft
NPC snippets overhaul, part 4. talk_tags_combat.json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77375 opened Oct 27, 2024 by Uwuewsky Loading…
Start making debug recipes for tests that can use them astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON
#77749 opened Nov 11, 2024 by Maleclypse Loading…
Fix vehicle fridges and freezers sprites Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#78125 opened Nov 25, 2024 by ampersand55 Loading…
NPC snippets overhaul, part 5. Replace obsoleted/Docs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Missions Quests and missions Mods: Defense Mode Anything to do with the Defense Mode mod Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods Issues related to mods or modding NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77376 opened Oct 27, 2024 by Uwuewsky Loading…
Gun Naming Standardization astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Bombastic Perks Mods Issues related to mods or modding [Python] Code made in Python stale Closed for lack of activity, but still valid.
#74787 opened Jun 26, 2024 by Uwuewsky Loading…
NPC snippets overhaul, part 2. talk_tags_[chat/follower/avatar].json astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77373 opened Oct 27, 2024 by Uwuewsky Loading…
NPC snippets overhaul, part 3. talk_tags_line.json astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77374 opened Oct 27, 2024 by Uwuewsky Loading…
NPC snippets overhaul, part 1. talk_tags.json astyled astyled PR, label is assigned by github actions Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77372 opened Oct 27, 2024 by Uwuewsky Loading…
E to eat food and a to activate it, no mixes astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#76920 opened Oct 9, 2024 by Fris0uman Draft
NPCs Will Forgive the Player Over Time astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods: Innawood 🌲 Anything to do with Innawood mod Mods Issues related to mods or modding NPC / Factions NPCs, AI, Speech, Factions, Ownership
#75535 opened Aug 9, 2024 by MNG-cataclysm Draft
2 tasks done
Selkies - Set up all of their skin effects. astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78766 opened Dec 25, 2024 by CwasCard Draft
3 of 4 tasks
Unhardcode mx_city_trap astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#78728 opened Dec 22, 2024 by Procyonae Loading…
[Innawoods] Fixes trails spawning manmade stuff astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Innawood 🌲 Anything to do with Innawood mod
#78777 opened Dec 26, 2024 by Maarifrah Loading…
[ Xedra Evolved ] Update more comestibles to use effect_on_consumption astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) EOC: Effects On Condition Anything concerning Effects On Condition Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78805 opened Dec 28, 2024 by Maleclypse Loading…
[Xedra Evolved] Add some powers for werewolves astyled astyled PR, label is assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78005 opened Nov 19, 2024 by Standing-Storm Draft
[ Xedra Evolved ] Vampire cure is broken once again (need working suggestions) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78774 opened Dec 26, 2024 by Maleclypse Loading…
[ Xedra Evolved ] Reduce the dreamer time stop artifact time slightly astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#78653 opened Dec 19, 2024 by Maleclypse Draft
Fixedbatteryrecipes astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Battery / UPS Electric power management Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Innawood 🌲 Anything to do with Innawood mod new contributor
#78752 opened Dec 24, 2024 by kekwlboy12469 Loading…
[ Xedra Evolved ] Salamander eruption mutable special astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Melee Melee weapons, tactics, techniques, reach attack Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#69553 opened Nov 19, 2023 by Maleclypse Loading…
Exodii Ceramics astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly.
#77484 opened Oct 31, 2024 by Drew4484 Draft
4 of 6 tasks
ProTip! Adding no:label will show everything without a label.