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embodied-artificial-intelligence

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An advanced embodied AI agent with personality-driven interactions, multi-modal perception (vision, speech), autonomous task execution, and real-time voice synthesis. Inspired by robotics subsumption architectures, it bridges cognitive reasoning, behavioral decision-making, and virtual/physical body control for immersive AI experiences.

  • Updated Aug 12, 2026
  • Python

VRM-native motion model project for interactive embodied avatars, aiming to generate continuous skeletal motion from text and dialogue context. Includes motion data preparation, VRM-centered representation, training pipelines, preview/evaluation tools, and runtime playback.

  • Updated Aug 21, 2026
  • Python

This repository contains all the lecture slides, paper reviews, topic presentation, project proposal, and final project report of the Embodied Learning and Vision course by Prof. Mengye Ren in Spring 2025 at NYU.

  • Updated Jan 13, 2026

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