RAI is an agentic framework for robotics, utilizing Langchain and ROS 2 tools to perform complex actions, defined scenarios, free interface execution, log summaries, voice interaction and more.
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Updated
Mar 14, 2025 - Python
RAI is an agentic framework for robotics, utilizing Langchain and ROS 2 tools to perform complex actions, defined scenarios, free interface execution, log summaries, voice interaction and more.
A robotic fruit picking demo project for O3DE with ROS 2 Gem
Accompanying project files and source code for the book "Game Programming with Open 3D Engine"
A command-line interface tool to build and run O3DE (Open 3D Engine) in containers
A collection of tools for working with Blender and O3DE
An O3DE gem providing a fully featured AI toolkit with a behavior tree engine, a navigation system, and a complete integration to the O3DE editor.
Hello and welcome to the Open 3D Engine CO3DEX, a blog of my Journey's in Real-time 3D Graphics and Technical Art. This is my personal educational Codex for the Open 3D Engine (O3DE) and thus the combined name CO3DEX.
A collection of sample projects to get started with game development in O3DE (Open 3D Engine)
An external module (gem) for O3DE to switch between day and night
An external module (gem) for O3DE to work with time and recurring events
A sample project to start creating a Building Game in O3DE. It is part of a wider collection of templates for several game genres
A sample project to start creating a Real-Time Strategy (RTS) Game in O3DE. It is part of a wider collection of templates for several game genres
A sample project to start creating an Action Role-Playing Game (ARPG) in O3DE. It is part of a wider collection of templates for several game genres
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