Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Opt out change detection A-ECS Entities, components, systems, and events C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Performance A change motivated by improving speed, memory usage or compile times S-Adopt-Me The original PR author has no intent to complete this work. Pick me up!
#6659 opened Nov 17, 2022 by james7132 Loading…
Add DefaultQueryFilters A-ECS Entities, components, systems, and events A-Networking Sending data between clients, servers and machines C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#13120 opened Apr 27, 2024 by NiseVoid Loading…
Implement batched query support A-ECS Entities, components, systems, and events C-Enhancement A new feature C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Adopt-Me The original PR author has no intent to complete this work. Pick me up! X-Controversial There is active debate or serious implications around merging this PR
#6161 opened Oct 4, 2022 by InBetweenNames Loading…
Callback as Asset A-Assets Load files from disk to use for things like images, models, and sounds A-ECS Entities, components, systems, and events A-UI Graphical user interfaces, styles, layouts, and widgets X-Controversial There is active debate or serious implications around merging this PR
#10711 opened Nov 23, 2023 by asafigan Draft
4 tasks
Add frame time graph to fps_overlay A-Dev-Tools Tools used to debug Bevy applications. A-Diagnostics Logging, crash handling, error reporting and performance analysis A-Rendering Drawing game state to the screen C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact S-Blocked This cannot move forward until something else changes
#12561 opened Mar 18, 2024 by IceSentry Loading…
Shortcut for With and Without A-ECS Entities, components, systems, and events C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use X-Controversial There is active debate or serious implications around merging this PR
#9255 opened Jul 23, 2023 by tguichaoua Loading…
Initial implementation of the Bevy Remote Protocol (Adopted) A-Editor Graphical tools to make Bevy games A-Reflection Runtime information about types C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#14880 opened Aug 22, 2024 by mweatherley Loading…
implement Reflect for Box<T> where T: Reflect A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use
#6098 opened Sep 25, 2022 by jakobhellermann Draft
Make tokio / async-io optional task execution engines 2 A-Tasks Tools for parallel and async work C-Usability A simple quality-of-life change that makes Bevy easier to use X-Controversial There is active debate or serious implications around merging this PR
#6137 opened Oct 1, 2022 by Pessi94 Loading…
EntityRef/Mut get_components A-ECS Entities, components, systems, and events C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#13375 opened May 14, 2024 by cart Loading…
Implement omnidirectional cameras for real-time reflection probes. A-Rendering Drawing game state to the screen C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#13840 opened Jun 14, 2024 by pcwalton Loading… 0.15
Improved text batching A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Needs-Release-Note Work that should be called out in the blog due to impact C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14848 opened Aug 21, 2024 by ickshonpe Loading… 0.15
Make VariableCurve into curves A-Animation Make things move and change over time C-Enhancement A new feature S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#13105 opened Apr 25, 2024 by mweatherley Loading…
Respect DownLevel flag for Cube Array Textures for point_light_shadow_map_array_texture_view. A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-iOS Specific to the iOS mobile operating system S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#12849 opened Apr 2, 2024 by sampettersson Loading…
Add the AssetChanged query filter A-Assets Load files from disk to use for things like images, models, and sounds C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact C-Usability A simple quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#5080 opened Jun 23, 2022 by nicopap Loading…
Add updated WSL2 Instructions C-Docs An addition or correction to our documentation O-Linux Specific to the Linux desktop operating system O-Windows Specific to the Windows desktop operating system X-Controversial There is active debate or serious implications around merging this PR
#5040 opened Jun 18, 2022 by hecksadecimal Loading…
Rename rendering components for improved consistency and clarity A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Code-Quality A section of code that is hard to understand or change C-Usability A simple quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#15035 opened Sep 3, 2024 by Jondolf Loading…
Use rayon as the bevy_task thread pool A-Tasks Tools for parallel and async work C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A simple quality-of-life change that makes Bevy easier to use
#11995 opened Feb 20, 2024 by james7132 Draft
2 of 4 tasks
bevy_reflect: Add ReflectBox to remotely reflect Box A-Reflection Runtime information about types C-Needs-Release-Note Work that should be called out in the blog due to impact C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#14776 opened Aug 16, 2024 by MrGVSV Loading… 0.15
Shader color conversion A-Rendering Drawing game state to the screen C-Enhancement A new feature D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#12939 opened Apr 12, 2024 by lynn-lumen Loading…
bevy_reflect: Consistent reflect_hash and reflect_partial_eq A-Reflection Runtime information about types C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Usability A simple quality-of-life change that makes Bevy easier to use
#8695 opened May 27, 2023 by MrGVSV Loading…
Unify RenderLayers and TargetCamera (Part 1: RenderGroups) [ADOPT ME] A-Rendering Drawing game state to the screen C-Needs-Release-Note Work that should be called out in the blog due to impact C-Usability A simple quality-of-life change that makes Bevy easier to use S-Adopt-Me The original PR author has no intent to complete this work. Pick me up! X-Controversial There is active debate or serious implications around merging this PR
#12502 opened Mar 15, 2024 by UkoeHB Loading…
4 of 5 tasks
Implement Reflect for Box<dyn Reflect> A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use S-Needs-SME Decision or review from an SME is required S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Controversial There is active debate or serious implications around merging this PR
#3400 opened Dec 20, 2021 by franciscoaguirre Loading… 0.15
Change ReflectMapEntities to operate on components before insertion A-ECS Entities, components, systems, and events A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#14549 opened Jul 31, 2024 by jrobsonchase Loading…
Make parenting example clearer on parenting rules for newcomers A-Hierarchy Parent-child entity hierarchies A-Transform Translations, rotations and scales C-Examples An addition or correction to our examples
#4116 opened Mar 5, 2022 by dtaralla Loading…
ProTip! Filter pull requests by the default branch with base:main.