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Pull requests: bevyengine/bevy
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Sprite material v2
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
Batch skinned meshes
A-Animation
Make things move and change over time
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#10094
opened Oct 12, 2023 by
superdump
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Add UI keyboard navigation
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#8882
opened Jun 18, 2023 by
0HyperCube
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Add Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
OnMutate
observer and demonstrate how to use it for UI reactivity
A-ECS
#14520
opened Jul 29, 2024 by
alice-i-cecile
•
Draft
7 tasks
Replace the f32 Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
font_size
value of TextStyle
with an enum value
A-UI
Respect DownLevel flag for Cube Array Textures for point_light_shadow_map_array_texture_view.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-iOS
Specific to the iOS mobile operating system
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#12849
opened Apr 2, 2024 by
sampettersson
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Minimal Relations Implementation
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
X-Controversial
There is active debate or serious implications around merging this PR
#9123
opened Jul 12, 2023 by
PROMETHIA-27
•
Draft
allow interactive worldspace uis
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Link iOS example with A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Release-Note
Work that should be called out in the blog due to impact
O-iOS
Specific to the iOS mobile operating system
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
rustc
, and avoid C trampoline
D-Modest
#14780
opened Aug 16, 2024 by
madsmtm
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Render Graph Rewrite
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Domain-Expert
Requires deep knowledge in a given domain
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
Add frustum gizmo
A-Gizmos
Visual editor and debug gizmos
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
X-Uncontroversial
This work is generally agreed upon
#10038
opened Oct 6, 2023 by
tim-blackbird
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Sprite masks
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#10169
opened Oct 18, 2023 by
colinjneville
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Statistical assessment of spatial distributions
A-Math
Fundamental domain-agnostic mathematical operations
C-Testing
A change that impacts how we test Bevy or how users test their apps
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#12835
opened Apr 1, 2024 by
mweatherley
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Use Leafwing-Studios/cargo-cache in CI
A-Build-System
Related to build systems or continuous integration
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
#13040
opened Apr 20, 2024 by
BD103
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Text Rework cleanup
A-Text
Rendering and layout for characters
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
Bootstrap trait docs for derive macros by JSON sniffing
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
X-Controversial
There is active debate or serious implications around merging this PR
#8255
opened Mar 29, 2023 by
CGMossa
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5 tasks
Add beginning of complex serialization / deserialization tests (#6834)
A-Scenes
Serialized ECS data stored on the disk
C-Code-Quality
A section of code that is hard to understand or change
C-Testing
A change that impacts how we test Bevy or how users test their apps
#7336
opened Jan 22, 2023 by
Wcubed
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Replaced Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
X-Controversial
There is active debate or serious implications around merging this PR
'w
and 's
with 'world
and 'state
resp. everywhere
A-ECS
#8201
opened Mar 24, 2023 by
CGMossa
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Add Color::srgb_u32
A-Color
Color spaces and color math
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#14454
opened Jul 23, 2024 by
amytimed
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Clarify meaning of 'subset' in transmute_lens doc
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#12157
opened Feb 27, 2024 by
nicopap
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Move Resource and related types to a dedicated bevy_ecs::resource file
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
#10783
opened Nov 28, 2023 by
stepancheg
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Ray Casting for Primitive Shapes
A-Math
Fundamental domain-agnostic mathematical operations
A-Picking
Pointing at and selecting objects of all sorts
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Added examples for async client/server files
C-Examples
An addition or correction to our examples
#6892
opened Dec 8, 2022 by
vikingSec
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Fix Utility functions and types
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
detailed_trace
module scope
A-Utils
#15912
opened Oct 14, 2024 by
BenjaminBrienen
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