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Pull requests list

feat: expose the default font bytes A-Text Rendering and layout for characters C-Usability A simple quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14406 opened Jul 20, 2024 by seabassjh Loading…
Disabled usage of the POLYGON_MODE_LINE gpu feature in the examples A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples O-Web Specific to web (WASM) builds S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14402 opened Jul 20, 2024 by SarthakSingh31 Loading…
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Update WGPU to version 22 A-Rendering Drawing game state to the screen C-Dependencies A change to the crates that Bevy depends on S-Blocked This cannot move forward until something else changes
#14401 opened Jul 19, 2024 by callym Draft 0.15
Changed Mesh::attributes* functions to return MeshVertexAttribute A-Rendering Drawing game state to the screen C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14394 opened Jul 19, 2024 by SarthakSingh31 Loading…
Fix commands not being Send / Sync in 0.14 A-ECS Entities, components, systems, and events C-Regression Functionality that used to work but no longer does. Add a test for this! D-Domain-Expert Requires deep knowledge in a given domain S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14392 opened Jul 19, 2024 by luca-della-vedova Loading…
Update Access and FilteredAccess to use sorted vecs instead of FixedBitSet A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#14385 opened Jul 18, 2024 by cBournhonesque Draft
Only propagate transforms entities with GlobalTransforms. A-Hierarchy Parent-child entity hierarchies A-Transform Translations, rotations and scales C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#14384 opened Jul 18, 2024 by StarArawn Loading… 0.15
Disallow empty cubic and rational curves A-Math Fundamental domain-agnostic mathematical operations C-Breaking-Change A breaking change to Bevy's public API that needs to be noted in a migration guide C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14382 opened Jul 18, 2024 by mweatherley Loading… 0.15
bevy_reflect: get_represented_kind_info APIs for reflected kinds A-Reflection Runtime information about types C-Usability A simple quality-of-life change that makes Bevy easier to use
#14380 opened Jul 18, 2024 by torsteingrindvik Loading…
Replace winit's synthetic events by our own key tracking A-Input Player input via keyboard, mouse, gamepad, and more A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14379 opened Jul 18, 2024 by Azorlogh Loading… 0.15
Remove manual --cfg docsrs A-Cross-Cutting Impacts the entire engine C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14376 opened Jul 18, 2024 by Coder-Joe458 Loading…
Fix the example regressions from packed growable buffers. A-Rendering Drawing game state to the screen C-Regression Functionality that used to work but no longer does. Add a test for this! S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14375 opened Jul 18, 2024 by pcwalton Loading…
Optimize transform propagation A-Hierarchy Parent-child entity hierarchies A-Transform Translations, rotations and scales C-Performance A change motivated by improving speed, memory usage or compile times S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14373 opened Jul 17, 2024 by CrazyRoka Loading… 0.15
Add example showing how to use SpecializedMeshPipeline A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14370 opened Jul 17, 2024 by IceSentry Loading…
Unignore Camera.target field for reflection A-Rendering Drawing game state to the screen C-Usability A simple quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14367 opened Jul 17, 2024 by SludgePhD Loading…
Feature flag to add repr(c) to bevy types A-Math Fundamental domain-agnostic mathematical operations A-Transform Translations, rotations and scales C-Enhancement A new feature S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#14362 opened Jul 17, 2024 by ScottKane Loading…
Add FilteredAccess::empty and simplify the implementatin of update_component_access for AnyOf/Or A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14352 opened Jul 16, 2024 by SkiFire13 Loading…
Fix single keyframe animations. A-Animation Make things move and change over time C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14344 opened Jul 15, 2024 by yrns Loading… 0.14.1
Export glTF skins as a Gltf struct A-Assets Load files from disk to use for things like images, models, and sounds A-Scenes Serialized ECS data stored on the disk C-Enhancement A new feature C-Usability A simple quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14343 opened Jul 15, 2024 by barsoosayque Loading…
Fast renormalize A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#14316 opened Jul 14, 2024 by IQuick143 Loading… 0.15
Smoothness for (cubic) curves / cubic spline integration A-Math Fundamental domain-agnostic mathematical operations C-Enhancement A new feature C-Needs-Release-Note Work that should be called out in the blog due to impact D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#14306 opened Jul 14, 2024 by mweatherley Draft
Skip batching for phase items from other pipelines A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#14296 opened Jul 13, 2024 by james-j-obrien Loading… 0.14.1
remove iter_unsafe/iter_many_unsafe/iter_combinations_unsafe from Query A-ECS Entities, components, systems, and events C-Usability A simple quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#14286 opened Jul 11, 2024 by Victoronz Draft
Add custom cursors A-Cross-Cutting Impacts the entire engine A-Windowing Platform-agnostic interface layer to run your app in C-Enhancement A new feature D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#14284 opened Jul 11, 2024 by eero-lehtinen Loading… 0.15
Time trackers A-Time Involves time keeping and reporting C-Usability A simple quality-of-life change that makes Bevy easier to use D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#14280 opened Jul 11, 2024 by Brezak Loading…
ProTip! What’s not been updated in a month: updated:<2024-06-20.