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Pull requests: bevyengine/bevy
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Add Utility functions and types
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
From for Hashed
A-Utils
Change default tile chunk layout
A-Rendering
Drawing game state to the screen
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
LRU cache implementation
A-Utils
Utility functions and types
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Cleaner macros utilizing syn::Member v2
A-Cross-Cutting
Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
D-Macros
Code that generates Rust code
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21678
opened Oct 28, 2025 by
Bleachfuel
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Instant fallback fix for aarch64
A-Utils
Utility functions and types
C-Machine-Specific
This bug is isolated to specific hardware or driver configurations
O-Embedded
Weird hardware and no_std platforms
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21677
opened Oct 28, 2025 by
chocolacula
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Add tests for asset processing under hot reloading and across asset sources.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21673
opened Oct 28, 2025 by
andriyDev
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Update taffy to 0.9 and fix Grid errors #21240
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
document MotionVectorPrepass better
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21671
opened Oct 27, 2025 by
atlv24
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Update heapless requirement from 0.8 to 0.9
A-Tasks
Tools for parallel and async work
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21670
opened Oct 27, 2025 by
mnmaita
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WIP: FSR3
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#21669
opened Oct 27, 2025 by
cwfitzgerald
•
Draft
Add Automatic Directional Navigation Graph Generation
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Various Solari improvements
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#21649
opened Oct 25, 2025 by
JMS55
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Add sticky ui nodes
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Tweak exponential falloff in Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ScatteringTerm
A-Rendering
Add helper methods to dynamically access relationships
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Help
The author needs help finishing this PR.
#21639
opened Oct 23, 2025 by
cBournhonesque
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missing bevy errors from Impacts the entire engine
C-Testing
A change that impacts how we test Bevy or how users test their apps
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Uncontroversial
This work is generally agreed upon
errors-crate
A-Cross-Cutting
#21638
opened Oct 23, 2025 by
CGMossa
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Add Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
SpawnableList implementation for adding multiple entities per iteration
A-ECS
#21637
opened Oct 23, 2025 by
Ceedrich
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Multi-source queries
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
#21635
opened Oct 23, 2025 by
cBournhonesque
•
Draft
Implement Make things move and change over time
A-Math
Fundamental domain-agnostic mathematical operations
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TryStableInterpolate.
A-Animation
#21633
opened Oct 23, 2025 by
viridia
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UI text module refactor
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21630
opened Oct 22, 2025 by
ickshonpe
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🐛 Fixes PropagateStop and PropagateOver
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
order rhombus vertices in "hull-order"
A-Math
Fundamental domain-agnostic mathematical operations
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21621
opened Oct 21, 2025 by
ChristopherBiscardi
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bug: Fix stackoverflow on asset reload.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#21619
opened Oct 21, 2025 by
shanecelis
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Update heapless requirement from 0.8 to 0.9
A-Tasks
Tools for parallel and async work
C-Dependencies
A change to the crates that Bevy depends on
S-Adopt-Me
The original PR author has no intent to complete this work. Pick me up!
#21610
opened Oct 20, 2025 by
dependabot
bot
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Uncached Queries
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21607
opened Oct 20, 2025 by
cBournhonesque
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