Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions crates/bevy_pbr/src/light_probe/irradiance_volume.wgsl
Original file line number Diff line number Diff line change
Expand Up @@ -42,9 +42,9 @@ fn irradiance_volume_light(world_position: vec3<f32>, N: vec3<f32>) -> vec3<f32>
let uvw_y = uvw + vec3(0.0f, neg_offset.y, 1.0f / 3.0f);
let uvw_z = uvw + vec3(0.0f, neg_offset.z, 2.0f / 3.0f);

let rgb_x = textureSample(irradiance_volume_texture, irradiance_volume_sampler, uvw_x).rgb;
let rgb_y = textureSample(irradiance_volume_texture, irradiance_volume_sampler, uvw_y).rgb;
let rgb_z = textureSample(irradiance_volume_texture, irradiance_volume_sampler, uvw_z).rgb;
let rgb_x = textureSampleLevel(irradiance_volume_texture, irradiance_volume_sampler, uvw_x, 0.0).rgb;
let rgb_y = textureSampleLevel(irradiance_volume_texture, irradiance_volume_sampler, uvw_y, 0.0).rgb;
let rgb_z = textureSampleLevel(irradiance_volume_texture, irradiance_volume_sampler, uvw_z, 0.0).rgb;

// Use Valve's formula to sample.
let NN = N * N;
Expand Down