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Insights: DaemonEngine/Daemon
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7 Pull requests merged by 2 people
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Fix missing tess.surfaceShader set in MarkShaderBuild()
#1665 merged
May 8, 2025 -
Fix copy-paste error
#1661 merged
May 6, 2025 -
Improve lazy shader loading
#1656 merged
May 4, 2025 -
Fix compile error with latest Appleclang
#1643 merged
May 1, 2025 -
NUKE unused GLShader_vertexLighting_DBS_entity
#1657 merged
May 1, 2025 -
Check that driver matches when loading GLSL cache
#1654 merged
Apr 30, 2025 -
Validate BSP vertex input
#1653 merged
Apr 26, 2025
4 Pull requests opened by 2 people
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cmake: populate `CMAKE_FIND_ROOT_PATH` when cross-compiling on Linux
#1660 opened
May 2, 2025 -
Merge material system surfaces
#1662 opened
May 6, 2025 -
NUKE RDF_SKYBOXPORTAL usages
#1666 opened
May 19, 2025 -
NUKE some unused stuff
#1667 opened
May 19, 2025
6 Issues closed by 4 people
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How to compile
#1634 closed
May 16, 2025 -
Loading Watah with dummy gamelogic crashes in OptimiseMapGeometryCore
#1664 closed
May 8, 2025 -
Alternate lazy shader loading implementation
#1294 closed
May 5, 2025 -
GLSL shader compilation error on Broadcom VideoCore 7 (Mesa V3D)
#1491 closed
May 1, 2025 -
Memory safety issue in SSE code
#447 closed
May 1, 2025 -
Deform shader "not found" fatal error
#1600 closed
Apr 26, 2025
5 Issues opened by 4 people
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Wrong and unusable MatrixFromAngles/QuatFromAngles
#1668 opened
May 20, 2025 -
Bad model skeletons
#1663 opened
May 6, 2025 -
We may need to guess `CMAKE_FIND_ROOT` when cross-compiling
#1659 opened
May 1, 2025 -
Sky still has some surprising cost on some devices
#1658 opened
May 1, 2025 -
Endian issue FreeBSD/powerpc64 (Big Endian)
#1655 opened
Apr 29, 2025
8 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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external_deps: revamp lib build, add cmake and configure wrapper, update lib feature disablement, update lib versions
#1433 commented on
May 1, 2025 • 5 new comments -
Use better math constants
#1447 commented on
May 6, 2025 • 1 new comment -
SSAO doesn't work with material system
#1616 commented on
Apr 27, 2025 • 0 new comments -
GLSL caching bugs are still with us - and they've only grown stronger
#1604 commented on
Apr 29, 2025 • 0 new comments -
TexMods for bundles other than diffusemap/colormap and normalmap are never parsed
#1467 commented on
May 1, 2025 • 0 new comments -
Proposal to solve the overreaching hardware support issue
#1650 commented on
May 5, 2025 • 0 new comments -
(r_smp) Crash when running Pulse on Material system
#1647 commented on
May 6, 2025 • 0 new comments -
More external_deps build fixes
#1642 commented on
Apr 22, 2025 • 0 new comments