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Bad model skeletons #1663

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Unvanquished/Unvanquished
#3377
@VReaperV

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@VReaperV

I've found a rather reliable reproducer for the skeleton issue, with both 0.55.3 and current master:

  1. /devmap plat23
  2. Build a few buidlings. In my testing, a node, ret, and arm seemed to be enough.
  3. /layoutLoad test (the layout is here: https://users.unvanquished.net/~reaper/maps/layouts/plat23/test.dat)

A couple eggs (seemingly random ones) will have some broken skeletons:
Image

With r_showSkeleton 1:
Image
Image

It seems to always be 2 eggs as well.

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