Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Feb 12, 2026 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
JVM bindings for Jolt Physics and V-HACD
A Third Person Shooter demo made with jMonkeyEngine.
Documentation and example applications for the Libbulletjme physics-simulation library (code has New BSD license)
The JBullet implementation used in jMonkeyEngine 3
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Media Player for jMonkeyEngine
Documentation and sample desktop apps for the Jolt-JNI 3-D physics library (code has New BSD license)
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
A Third Person Shooter demo made with jMonkeyEngine
A GUI application for configuring Minie ragdolls (code has New BSD license)
A 3D game engine with inertial tensor physics made over a year ago. Physics is only partially implemented. Currently shelved.
Java bindings for Jolt Physics
A sample Android app for the Jolt-JNI 3-D physics library
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