A demo of a third-person controller with a bow and arrow system made with jMonkeyEngine
The demo contains:
- Arrows are now physical objects affected by gravity with trajectory prediction
- There are 3 types of arrows:
- normal (The normal arrows stick to surfaces)
- explosive
- acid
- A materialize shader that simulates "materializing" an object in or out.
- Third Person Camera with collision detection
- Dynamic update of camera FOV when aiming
- Vertical rotation of the spine when aiming
- Keyboard/Mouse support
- Joystick support
- Sounds
- Particles Effects
- Post Processing Filters
- WASD: Basic movements
- E: Aiming
- R: Switch arrow type
- LMB: Left Mouse Button to fire
- LSHIFT: Running
- CAMERA: Use the mouse to orient the camera
- KEY_0: Toggle Physics Debug
- jmonkeyengine - A complete 3D game development suite written purely in Java.
- Minie - A physics library for JMonkeyEngine.
- SkyControl - A sky simulation library for jMonkeyEngine
- Lemur - jMonkeyEngine-based UI toolkit.
- java 11+
I acknowledge the following artists and software developers:
- "grizeldi" for creating the 3d scene, bow and arrow models and for improving the lighting effects and graphics of the demo.
- "stephengold" for his excellent work on updating and maintaining the "Minie" physics library and for his useful advice.
- "polincdev" for creating the "ShaderBlowEx" library with additional scene filters.
- "jayfella" for creating the "jme-materialize" library.
- Install a 64-bit Java Development Kit (JDK), if you don't already have one.
- Point the "JAVA_HOME" environment variable to your JDK installation. (The path might be something like "C:\Program Files\Java\jre1.8.0_301" or "/usr/lib/jvm/java-8-openjdk-amd64" or "/Library/Java/JavaVirtualMachines/liberica-jdk-17-full.jdk/Contents/Home" .)
- using Bash or Zsh:
export JAVA_HOME="
path to installation"
- using Windows Command Prompt:
set JAVA_HOME="
path to installation"
- using PowerShell:
$env:JAVA_HOME = '
path to installation'
- Download and extract the demo source code from GitHub:
git clone https://github.com/capdevon/Archer-Game-Template2.git
cd Archer-Game-Template2
git branch latest 14000ad6
git checkout latest
- Run the Gradle wrapper:
- using Bash or PowerShell or Zsh:
./gradlew build
- using Windows Command Prompt:
.\gradlew build
You can run the demo application:
- using Bash or PowerShell or Zsh:
./gradlew run
- using Windows Command Prompt:
.\gradlew run
You can restore the project to a pristine state:
- using Bash or PowerShell or Zsh:
./gradlew clean
- using Windows Command Prompt:
.\gradlew clean