Lightning fast C++/CUDA neural network framework
-
Updated
Jan 27, 2025 - C++
Lightning fast C++/CUDA neural network framework
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
FAST-LIVO2: Fast, Direct LiDAR-Inertial-Visual Odometry
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
INSTA - Instant Volumetric Head Avatars [CVPR2023]
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
torch version of instant-ngp, image rendering
[ICLR 2025] Scalable Benchmarking and Robust Learning for Noise-Free Ego-Motion and 3D Reconstruction from Noisy Video
[SIGGRAPH Asia 2023] Code for our paper "RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance Fields"
Arduino library for ammo counters and more in modified NERF blasters.
A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transport simulation. Easily integrate additional parameters and outputs for custom rendering and optimization tasks.
Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"
Add a description, image, and links to the nerf topic page so that developers can more easily learn about it.
To associate your repository with the nerf topic, visit your repo's landing page and select "manage topics."