Hexagonal & square tile grid system with three.js
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Updated
Jun 15, 2021 - JavaScript
Hexagonal & square tile grid system with three.js
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Hexagon bookmarks accented with a chosen colour. Customise the layout, style, background and bookmarks with hexagonTab.
A CLI tool that generates hexagonal grid tessellation images.
A high-performance, deterministic voxel grid system for spatial partitioning, simulation, and game development
A high-performance, deterministic spatial grid management system for simulations and game development.
Hexagonal grid toolkit for Godot 4.6+ with coordinates, pathfinding, flow fields, rendering, camera controls, and save management. The foundation for any hex-based games
Game client for "go, please" game
⬡ Quebec Hexagon GeoJSON Tiles (with example usage in R)
AI-generated TRON-themed 3D hex strategy game (three.js): single-player vs the MCP + online multiplayer. Untested — use at your own risk.
Hexagonal Grid Visualization
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Topology-driven p5.js maze lab exploring computational form, structurally honest generalization, and governed AI workflow
A Herdr plugin that shows your workspaces and agents as a hexagonal medieval continent in 3D: each workspace is a fenced camp, each pane an adventurer that trains, rests by the campfire or stands guard in the tower depending on the agent's status. three.js embedded, no network and no dependencies.
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