A repo for my THREE JS journey from Bruno Simon 🍔
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Updated
Jun 24, 2023 - JavaScript
A repo for my THREE JS journey from Bruno Simon 🍔
30 days of shaders in GLSL using GLSLCanvas
Tweakable CRT shader for web canvas
Code for ProgrammingTIL WebGL Screencasts
A simple to use holographic material for vanilla threejs
Interior mapping with shader in Three.js. Color and texture of all surfaces can be individually changed using shader uniform.
Image reveal effect made with R3F & GLSL ✦ tutorial available on Codrops
A fast and customizable p5.js ascii renderer utilizing a GLSL shader
🎙️ 🔊¸¸♬·¯·♩¸¸♪·¯·♫¸¸A WebGL audio/reactive experiment, where rhythm and melody are computed in MIDI bands and redirected to a GLSL shader♬·¯·♩¸¸♪·¯·♫¸¸🔊
An attempt to make a world map in webgl
A 3D engine created from scratch in WebGL
A fast and customizable p5.js ascii renderer with edge detection utilizing GLSL shaders
🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.
Combo of esbuild, GLSLX, three.js... to develop/build quickly + easily WebGL canvas bundles. Minimized bundles can be used as 3D animated backgrounds on a website - Demo:
LiquidSphere ( Codepen: Liquid Crystal ) React Three Fiber Version
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
Let's get started with shader programming in Three.js
A mini-project during my time in my computer graphics course at UBC. Each sphere represents a different light model implementation.
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
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