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threejs-conference
threejs-conference PublicWalk through a rainy cyberpunk alley powered by WebGPU, Three.js, and TSL (Three Shading Language). Neon billboards, wet pavement, GPU rain that respects rooftops and props, cinematic post-processi…
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threejs-vanilla-holographic-material
threejs-vanilla-holographic-material PublicA simple to use holographic material for vanilla threejs
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r3f-webgpu-perf
r3f-webgpu-perf Publicr3f-webgpu-perf is a lightweight performance monitoring tool for React Three Fiber applications running on WebGPU. It provides real-time insights into frame timing, GPU workload, memory usage, draw…
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threejs-holographic-material
threejs-holographic-material PublicA simple to use holographic material for React Three Fiber
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R3F-Ultimate-Lens-Flare
R3F-Ultimate-Lens-Flare PublicUltimate Lens Flare Post Processing Effect for @react-post-processing
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threejs-graces
threejs-graces PublicIn this project, I wanted to show that creating a fancy design like this using #threejs is not as difficult as it looks. It has only 240 lines of code. The original design was created by Tom Bogner…
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