Real-time Schwarzschild black hole simulation in Python/PyOpenGL and WebGL. Renders gravitational lensing and accretion disks using GLSL shaders and ray marching.
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Updated
Oct 25, 2025 - Python
Real-time Schwarzschild black hole simulation in Python/PyOpenGL and WebGL. Renders gravitational lensing and accretion disks using GLSL shaders and ray marching.
Voxel renderer with pygame
A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
A simple game engine written in Python for fast prototyping.
A remake of an OpenGL Project that I made for my Computer Graphics Course at Texas Wesleyan University, but using ModernGL, Python, and PyGame.
Generation of fractales (Mandelbrot & Julia sets)
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