🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
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Updated
Mar 26, 2022 - JavaScript
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
3D terrain generation with erosion, rendered in WebGL
Terrain renderer and fluid simulation sandbox
The project is a part of the Series Visualizing the Code with Geekosophers which is designed to give users the ability to visualize different morphological operations which includes- Dilation, Erosion, Opening and Closing.
Free procedural terrain and heightmap generator for Unreal, Unity and Godot, running in the browser on WebGPU
Open-source procedural rock & cliff generator for Three.js (WebGPU) — infinite rock formations, erosion simulation, and one-click glTF export.
To associate your repository with the erosion topic, visit your repo's landing page and select "manage topics."