-
-
Notifications
You must be signed in to change notification settings - Fork 4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
feat: support new username system #9512
Conversation
The latest updates on your projects. Learn more about Vercel for Git ↗︎ 2 Ignored Deployments
|
What about changing displayAvatarUrl |
Codecov Report
@@ Coverage Diff @@
## main #9512 +/- ##
==========================================
+ Coverage 58.17% 58.19% +0.02%
==========================================
Files 227 227
Lines 14892 14904 +12
Branches 1131 1131
==========================================
+ Hits 8663 8673 +10
- Misses 6189 6191 +2
Partials 40 40
Flags with carried forward coverage won't be shown. Click here to find out more.
📣 We’re building smart automated test selection to slash your CI/CD build times. Learn more |
d24cc26
to
e6653a6
Compare
⚡️ Lighthouse report for the changes in this PR:
Lighthouse ran on https://discord-js-guide-git-fork-syjalo-feat-new-user-011807-discordjs.vercel.app/guide/home/introduction |
81a5cd7
to
9b3861e
Compare
Any way we could get support for globalName earlier? This property is already available for everyone and there's currently no way to moderate it in servers |
That's something to tell Discord. |
I think examples shouldn't use deprecated functions: |
Co-authored-by: Jan <66554238+vaporoxx@users.noreply.github.com>
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [@discordjs/rest](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | major | [`^1.1.0` -> `^2.0.0`](https://renovatebot.com/diffs/npm/@discordjs%2frest/1.7.1/2.0.0) | --- ### Release Notes <details> <summary>discordjs/discord.js</summary> ### [`v2.0.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/rest/CHANGELOG.md#discordjsrest200-httpsgithubcomdiscordjsdiscordjscomparediscordjsrest171discordjsrest200---2023-07-31) [Compare Source](https://github.com/discordjs/discord.js/compare/@discordjs/rest@1.7.1...@discordjs/rest@2.0.0) #### Features - No-de-no-de, now with extra buns ([#​9683](discordjs/discord.js#9683)) ([386f206](discordjs/discord.js@386f206)) - **BREAKING CHANGE:** The REST and RequestManager classes now extend AsyncEventEmitter from `@vladfrangu/async_event_emitter`, which aids in cross-compatibility between Node, Deno, Bun, CF Workers, Vercel Functions, etc. - **BREAKING CHANGE:** DefaultUserAgentAppendix has been adapted to support multiple different platforms (previously mentioned Deno, Bun, CF Workers, etc) - **BREAKING CHANGE:** the entry point for `@discordjs/rest` will now differ in non-node-like environments (CF Workers, etc.) - **Co-authored-by:** Suneet Tipirneni <77477100+suneettipirneni@users.noreply.github.com> - **Co-authored-by:** Jiralite <33201955+Jiralite@users.noreply.github.com> - **Co-authored-by:** suneettipirneni <suneettipirneni@icloud.com> - User avatar decorations ([#​8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017)) - Support new username system ([#​9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9)) #### Refactor - **REST:** Remove double classing ([#​9722](discordjs/discord.js#9722)) ([8f4256d](discordjs/discord.js@8f4256d)) - **BREAKING CHANGE:** `REST` and `RequestManager` have been combined, most of the properties, methods, and events from both classes can now be found on `REST` - **BREAKING CHANGE:** `REST#raw` has been removed in favor of `REST#queueRequest` - **BREAKING CHANGE:** `REST#getAgent` has been removed in favor of `REST#agent` <!----> - chore: update for /rest changes <!----> - **rest:** Switch api to fetch-like and provide strategies ([#​9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3)) - **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch` - **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object. - **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. - **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported. - **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead. </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNC43NC4yIiwidXBkYXRlZEluVmVyIjoiMzQuNzQuMiJ9--> Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/327 Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.11.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.11.0/14.14.1) | --- ### Release Notes <details> <summary>discordjs/discord.js (discord.js)</summary> ### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12) [Compare Source](discordjs/discord.js@14.14.0...14.14.1) #### Bug Fixes - **Emoji:** `id` set as `undefined` edge case ([#​9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28)) - **BaseClient:** Default in objects properly ([#​9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7)) #### Documentation - Use preferred nullable syntax (`?T` over `T | null`) ([#​9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35)) #### Refactor - Use formatters ([#​9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db)) #### Typings - Use wrapper utilities ([#​9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae)) ### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12) [Compare Source](discordjs/discord.js@14.13.0...14.14.0) #### Bug Fixes - **Client:** Ensure destroyed connections are not ready ([#​9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec)) - **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#​9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e)) - **GuildManager#fetch:** Inject shard id ([#​9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9)) - Prevent 'undefined' debug message on intentional shard closure ([#​9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b)) - **Role:** Calculate position correctly when rawPositions are equal ([#​9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a)) - **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#​9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c)) #### Documentation - **Message:** Remove duplicated word 'of' in description ([#​9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9)) - **GuildMember:** Clarify display color ([#​9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f)) - Remove duplicate `APIEmoji` ([#​9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6)) - Consolidate API types ([#​9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf)) - Remove `FileOptions` ([#​9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf)) - **DiscordjsErrorCodes:** Deprecate unused properties ([#​9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07)) - **ApplicationCommandManager:** Id parameter can take options ([#​9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135)) - **Attachment:** Add MIME types link to `contentType` ([#​9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498)) - Fix "its" typo ([#​9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e)) - **GuildMember:** Clarify timeout parameter wording ([#​9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d)) - **create-discord-bot:** Support bun in create-discord-bot ([#​9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748)) #### Features - Default select menu values ([#​9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4)) - Mainlib docs on new website ([#​9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc)) - **cleanContent:** Add slash commands and emojis ([#​9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4)) - **Emoji:** Add `imageURL()` ([#​9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c)) - Onboarding mode and edit method ([#​9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83)) - Support new application properties and patch endpoint ([#​9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247)) - **BaseChannel:** Add `isThreadOnly()` ([#​9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232)) - **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#​8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed)) - Support `default_thread_rate_limit_per_user` in channel creation ([#​9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b)) - Add media channels ([#​9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd)) - Support widget image URL ([#​9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441)) - **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#​9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798)) - Add support for teams update ([#​9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d)) - **Presence:** Expose sync_id in Activity ([#​9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71)) #### Refactor - **utils:** Remove `mergeDefault` ([#​9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92)) - Use proper variable names in callbacks ([#​9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955)) - **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#​9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba)) - Stickers are free (no more "premium" packs) ([#​9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b)) #### Typings - **Partials:** Add toString() method to supported Partials ([#​9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f)) - **MessageEditOptions:** Correct `attachments` type ([#​9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250)) - **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#​9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8)) - Don't include dom types ([#​9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954)) - **Client:** Fix isReady narrowing ([#​9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01)) ### [`v14.13.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14130---2023-08-17) [Compare Source](discordjs/discord.js@14.12.1...14.13.0) #### Bug Fixes - **Action:** Do not add the client user as a recipient ([#​9774](discordjs/discord.js#9774)) ([24fbb11](discordjs/discord.js@24fbb11)) - **DMChannel:** Correct partial typo ([#​9773](discordjs/discord.js#9773)) ([c1ff545](discordjs/discord.js@c1ff545)) - **CachedManager:** Allow overriding constructor for makeCache ([#​9763](discordjs/discord.js#9763)) ([346fa57](discordjs/discord.js@346fa57)) - **types:** Fixed CachedManager constructor arguments in type ([#​9761](discordjs/discord.js#9761)) ([b3c85d3](discordjs/discord.js@b3c85d3)) - **Action:** Do not set `undefined` values ([#​9755](discordjs/discord.js#9755)) ([d8e3755](discordjs/discord.js@d8e3755)) #### Documentation - **EmbedBuilder:** `@readonly` length ([#​9778](discordjs/discord.js#9778)) ([8f572a6](discordjs/discord.js@8f572a6)) - **WebhookEditOptions:** Add all of the types ([#​9776](discordjs/discord.js#9776)) ([d5be424](discordjs/discord.js@d5be424)) - Update Node.js requirement to 16.11.0 ([#​9764](discordjs/discord.js#9764)) ([188877c](discordjs/discord.js@188877c)) #### Features - **Client:** Add deleteWebhook method ([#​9777](discordjs/discord.js#9777)) ([d90ba8d](discordjs/discord.js@d90ba8d)) - **ClientPresence:** Allow setting activity state ([#​9743](discordjs/discord.js#9743)) ([9ed1b59](discordjs/discord.js@9ed1b59)) - **ClientApplication:** Approximate guild count and new `GET` route ([#​9713](discordjs/discord.js#9713)) ([632a9b4](discordjs/discord.js@632a9b4)) - **Role:** Add `flags` ([#​9694](discordjs/discord.js#9694)) ([3b18e5b](discordjs/discord.js@3b18e5b)) - **Attachment:** Add `flags` ([#​9686](discordjs/discord.js#9686)) ([692f0fc](discordjs/discord.js@692f0fc)) - Add `Client#webhooksUpdate` ([#​9732](discordjs/discord.js#9732)) ([0de071d](discordjs/discord.js@0de071d)) #### Typings - **GuildInvitableChannelResolvable:** Allow forum channels ([#​9775](discordjs/discord.js#9775)) ([727dc09](discordjs/discord.js@727dc09)) - Make activity name required ([#​9765](discordjs/discord.js#9765)) ([0a9a3ed](discordjs/discord.js@0a9a3ed)) - **BaseButtonComponentData:** Narrow component type ([#​9735](discordjs/discord.js#9735)) ([a30d46c](discordjs/discord.js@a30d46c)) ### [`v14.12.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14121---2023-08-01) [Compare Source](discordjs/discord.js@14.12.0...14.12.1) #### Bug Fixes - **BaseClient:** Fix destroy method ([#​9742](discordjs/discord.js#9742)) ([1af7e5a](discordjs/discord.js@1af7e5a)) ### [`v14.12.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14120---2023-07-31) [Compare Source](discordjs/discord.js@14.11.0...14.12.0) #### Bug Fixes - **ChannelUpdate:** Check against unknown channels ([#​9697](discordjs/discord.js#9697)) ([7fb91c5](discordjs/discord.js@7fb91c5)) - **Action:** Use existing recipients if available ([#​9653](discordjs/discord.js#9653)) ([719e54a](discordjs/discord.js@719e54a)) - Everyone role members ([#​9685](discordjs/discord.js#9685)) ([0803eb5](discordjs/discord.js@0803eb5)) - `awaitMessageComponent` with `MessageComponentInteraction`s ([#​8598](discordjs/discord.js#8598)) ([b61e4fb](discordjs/discord.js@b61e4fb)) - **ThreadManager:** Fix internal crash upon conditionally resolving thread members ([#​9648](discordjs/discord.js#9648)) ([a6dbe16](discordjs/discord.js@a6dbe16)) - **User:** Check global name in equals ([#​9631](discordjs/discord.js#9631)) ([8f3bd38](discordjs/discord.js@8f3bd38)) - **WebSocketManager:** Await WebSocket destroy ([#​9519](discordjs/discord.js#9519)) ([75308f2](discordjs/discord.js@75308f2)) - **Client:** Safe call for possibly null WebSocket ([#​9600](discordjs/discord.js#9600)) ([24a6149](discordjs/discord.js@24a6149)) - **ThreadManager:** Ensure `fetchActive()` only returns active threads in a channel ([#​9568](discordjs/discord.js#9568)) ([53aa24d](discordjs/discord.js@53aa24d)) - **LimitedCollection:** Allow items to be stored if keepOverLimit is true when maxSize is 0 ([#​9534](discordjs/discord.js#9534)) ([9345d1b](discordjs/discord.js@9345d1b)) - **AutocompleteInteraction:** Prevent snake casing of locales ([#​9565](discordjs/discord.js#9565)) ([7196fe3](discordjs/discord.js@7196fe3)) #### Documentation - Change `Channel` to `BaseChannel` ([#​9718](discordjs/discord.js#9718)) ([e5effb6](discordjs/discord.js@e5effb6)) - **BaseChannel:** Remove `APIChannel` ([#​9717](discordjs/discord.js#9717)) ([125405f](discordjs/discord.js@125405f)) - **BuildersSelectMenuOption:** Update link ([#​9690](discordjs/discord.js#9690)) ([ede9f4e](discordjs/discord.js@ede9f4e)) - **ClientOptions:** Change default value of sweepers in docs ([#​9591](discordjs/discord.js#9591)) ([911e6ef](discordjs/discord.js@911e6ef)) - **Client:** Correct invite gateway permission checks ([#​9597](discordjs/discord.js#9597)) ([e1b6eee](discordjs/discord.js@e1b6eee)) - Fix broken links to new documentation ([#​9563](discordjs/discord.js#9563)) ([d01e8aa](discordjs/discord.js@d01e8aa)) #### Features - Add ws option support for "buildIdentifyThrottler" ([#​9728](discordjs/discord.js#9728)) ([6307f81](discordjs/discord.js@6307f81)) - **Client:** Add `guildAvailable` event ([#​9692](discordjs/discord.js#9692)) ([3c85fb2](discordjs/discord.js@3c85fb2)) - User avatar decorations ([#​8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017)) - Add silent option to ShardingManager ([#​9506](discordjs/discord.js#9506)) ([df40dcd](discordjs/discord.js@df40dcd)) - **EmbedBuilder:** Add `.length` ([#​8682](discordjs/discord.js#8682)) ([53c17e0](discordjs/discord.js@53c17e0)) - Guild onboarding ([#​9120](discordjs/discord.js#9120)) ([dc73c93](discordjs/discord.js@dc73c93)) - Add resume event in shard ([#​9650](discordjs/discord.js#9650)) ([a73d54e](discordjs/discord.js@a73d54e)) - **presence:** Re-introduce image resolving for other platforms ([#​9637](discordjs/discord.js#9637)) ([73c2f8a](discordjs/discord.js@73c2f8a)) - Add message to send resume event to shard ([#​9626](discordjs/discord.js#9626)) ([a873ec1](discordjs/discord.js@a873ec1)) - Support new username system ([#​9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9)) - **GuildAuditLogsEntry#extra:** Add missing `channel` property ([#​9518](discordjs/discord.js#9518)) ([2272321](discordjs/discord.js@2272321)) #### Performance - **Channel:** Linear speed position getter ([#​9497](discordjs/discord.js#9497)) ([09b0382](discordjs/discord.js@09b0382)) - **Role:** Improve `members` getter ([#​9529](discordjs/discord.js#9529)) ([37181ab](discordjs/discord.js@37181ab)) #### Refactor - **User:** Remove deprecation warning from tag ([#​9660](discordjs/discord.js#9660)) ([cf8012c](discordjs/discord.js@cf8012c)) - **GuildMember:** Make `_roles` property non-enumerable ([#​9387](discordjs/discord.js#9387)) ([46167a7](discordjs/discord.js@46167a7)) - **rest:** Switch api to fetch-like and provide strategies ([#​9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3)) - **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch` - **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object. - **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. - **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported. - **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead. #### Typings - **MessageManager:** Allow comparison of messages again ([#​9612](discordjs/discord.js#9612)) ([a48d0ef](discordjs/discord.js@a48d0ef)) - **AutoModerationActionExecution:** Add forum channels as a possible type in `channel()` ([#​9623](discordjs/discord.js#9623)) ([d64330a](discordjs/discord.js@d64330a)) - **ModalSubmitFields:** Components is an array ([#​9406](discordjs/discord.js#9406)) ([1cab79f](discordjs/discord.js@1cab79f)) - Use `readonly` arrays and `const` type parameters in places ([#​9641](discordjs/discord.js#9641)) ([cd69868](discordjs/discord.js@cd69868)) - **BaseInteraction:** `appPermissions` not `null` in guilds ([#​9601](discordjs/discord.js#9601)) ([6c2242f](discordjs/discord.js@6c2242f)) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=--> Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/351 Reviewed-by: Vylpes <ethan@vylpes.com> Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
Please describe the changes this PR makes and why it should be merged:
This PR adds support for the new username system
🤖 Generated by Copilot at 54a01d3
Summary
🌐🖼️📝
This pull request adds support for the new global name feature for users, which allows them to have a different display name across servers. It deprecates the
tag
property of theUser
class and replaces it with thedisplayName
property. It also updates the default avatar logic and the documentation of some properties and methods in theUser
,GuildMember
,CDN
, and@discordjs/rest
modules.Walkthrough
tag
and addglobalName
anddisplayName
properties toUser
class (link, link, link, link, link, link)displayName
getter ofGuildMember
class to useUser.displayName
instead ofUser.username
(link)calculateUserDefaultAvatarIndex
function from@discordjs/rest
module and use it to calculate default avatar index for users (link, link)defaultAvatar
method ofCDN
class to accept index parameter instead of discriminator parameter (link)Status and versioning classification: