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Pull requests list

Fix clippy::needless_lifetimes for bevy_ecs A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#15910 by clarfonthey was closed Oct 14, 2024 Loading…
Fix clippy::needless_lifetimes for bevy_reflect A-Reflection Runtime information about types C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#15909 by clarfonthey was closed Oct 14, 2024 Loading…
Fix clippy::needless_lifetimes for most crates A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#15907 by clarfonthey was closed Oct 14, 2024 Loading…
Update taffy requirement from 0.5 to 0.6 C-Dependencies A change to the crates that Bevy depends on
#15896 by dependabot bot was closed Oct 14, 2024 Loading…
Bump crate-ci/typos from 1.25.0 to 1.26.0 A-Build-System Related to build systems or continuous integration C-Dependencies A change to the crates that Bevy depends on
#15895 by dependabot bot was merged Oct 14, 2024 Loading…
Fix screenshot comparison A-Build-System Related to build systems or continuous integration C-Testing A change that impacts how we test Bevy or how users test their apps D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15894 by mockersf was merged Oct 14, 2024 Loading…
Remove incorrect equality comparisons for asset load error types A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15890 by BenjaminBrienen was merged Oct 14, 2024 Loading… 0.15
force last update after setting state to Suspended A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Android Specific to the Android mobile operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15888 by mockersf was merged Oct 14, 2024 Loading… 0.15
Alternative fix for mesh2d_manual example A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15883 by rparrett was merged Oct 14, 2024 Loading… 0.15
use previous ubuntu version for example validation A-Build-System Related to build systems or continuous integration D-Trivial Nice and easy! A great choice to get started with Bevy O-Linux Specific to the Linux desktop operating system P-Critical This must be fixed immediately or contributors or users will be severely impacted S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15882 by mockersf was merged Oct 13, 2024 Loading…
Improve PhantomData held by curve adaptors A-Math Fundamental domain-agnostic mathematical operations C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#15881 by mweatherley was merged Oct 13, 2024 Loading…
Add fully type-erased event triggering A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15877 by ItsDoot was closed Oct 13, 2024 Loading…
Time<Real> documentation improvement A-Time Involves time keeping and reporting C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15874 by BenjaminBrienen was merged Oct 13, 2024 Loading…
spirv_shader_passthrough must enable wgpu/spirv A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15873 by BenjaminBrienen was merged Oct 13, 2024 Loading… 0.15
Migrate from Query::single and friends to Single A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15872 by pablo-lua was merged Oct 13, 2024 Loading… 0.15
Remove a dbg! statement left over from debugging D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#15867 by LiamGallagher737 was merged Oct 12, 2024 Loading…
fix spatial audio examples A-Audio Sounds playback and modification C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15863 by awtterpip was merged Oct 13, 2024 Loading… 0.15
fix mesh2d_manual example A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#15862 by awtterpip was closed Oct 14, 2024 Loading… 0.15
Some animation doc improvements A-Animation Make things move and change over time C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#15860 by mweatherley was merged Oct 11, 2024 Loading… 0.15
split up TextStyle A-Text Rendering and layout for characters C-Performance A change motivated by improving speed, memory usage or compile times C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#15857 by ickshonpe was merged Oct 13, 2024 Loading… 0.15
Fix panic in gamepad_viewer example when gamepad is connected A-Input Player input via keyboard, mouse, gamepad, and more C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15854 by rparrett was merged Oct 11, 2024 Loading… 0.15
Fix motion_blur example instructions C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15852 by rparrett was merged Oct 11, 2024 Loading…
Fix println in morph_targets example C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15851 by rparrett was merged Oct 11, 2024 Loading…
Fix minimising example minimizing every frame C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15850 by rparrett was merged Oct 11, 2024 Loading…
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