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Pull requests: bevyengine/bevy
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Fix Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
clippy::needless_lifetimes
for bevy_ecs
A-ECS
#15910
by clarfonthey
was closed Oct 14, 2024
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Fix Runtime information about types
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
clippy::needless_lifetimes
for bevy_reflect
A-Reflection
#15909
by clarfonthey
was closed Oct 14, 2024
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Fix
clippy::needless_lifetimes
for bevy_ecs
and bevy_reflect
crates
#15908
by clarfonthey
was closed Oct 14, 2024
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Fix Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
clippy::needless_lifetimes
for most crates
A-Cross-Cutting
#15907
by clarfonthey
was closed Oct 14, 2024
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Update taffy requirement from 0.5 to 0.6
C-Dependencies
A change to the crates that Bevy depends on
#15896
by dependabot
bot
was closed Oct 14, 2024
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Bump crate-ci/typos from 1.25.0 to 1.26.0
A-Build-System
Related to build systems or continuous integration
C-Dependencies
A change to the crates that Bevy depends on
#15895
by dependabot
bot
was merged Oct 14, 2024
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Fix screenshot comparison
A-Build-System
Related to build systems or continuous integration
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15894
by mockersf
was merged Oct 14, 2024
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Remove incorrect equality comparisons for asset load error types
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
force last update after setting state to Suspended
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Android
Specific to the Android mobile operating system
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Alternative fix for Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
mesh2d_manual
example
A-Rendering
use previous ubuntu version for example validation
A-Build-System
Related to build systems or continuous integration
D-Trivial
Nice and easy! A great choice to get started with Bevy
O-Linux
Specific to the Linux desktop operating system
P-Critical
This must be fixed immediately or contributors or users will be severely impacted
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15882
by mockersf
was merged Oct 13, 2024
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Improve Fundamental domain-agnostic mathematical operations
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
PhantomData
held by curve adaptors
A-Math
#15881
by mweatherley
was merged Oct 13, 2024
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Add fully type-erased event triggering
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#15877
by ItsDoot
was closed Oct 13, 2024
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Time<Real> documentation improvement
A-Time
Involves time keeping and reporting
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#15874
by BenjaminBrienen
was merged Oct 13, 2024
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spirv_shader_passthrough
must enable wgpu/spirv
A-Reflection
Migrate from Impacts the entire engine
C-Code-Quality
A section of code that is hard to understand or change
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Query::single
and friends to Single
A-Cross-Cutting
Remove a Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
dbg!
statement left over from debugging
D-Trivial
#15867
by LiamGallagher737
was merged Oct 12, 2024
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fix spatial audio examples
A-Audio
Sounds playback and modification
C-Examples
An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
fix mesh2d_manual example
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Some animation doc improvements
A-Animation
Make things move and change over time
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
split up Rendering and layout for characters
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
TextStyle
A-Text
Fix panic in Player input via keyboard, mouse, gamepad, and more
C-Examples
An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
gamepad_viewer
example when gamepad is connected
A-Input
Fix An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
motion_blur
example instructions
C-Examples
#15852
by rparrett
was merged Oct 11, 2024
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Fix An addition or correction to our examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
println
in morph_targets
example
C-Examples
#15851
by rparrett
was merged Oct 11, 2024
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Fix An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
minimising
example minimizing every frame
C-Examples
#15850
by rparrett
was merged Oct 11, 2024
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