Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Merged by Bors] - Separate out PBR lighting, shadows, clustered forward, and utils from pbr.wgsl #4938

bevy_pbr: Split PBR into shader imports

ba5e277
Select commit
Loading
Failed to load commit list.
Closed

[Merged by Bors] - Separate out PBR lighting, shadows, clustered forward, and utils from pbr.wgsl #4938

bevy_pbr: Split PBR into shader imports
ba5e277
Select commit
Loading
Failed to load commit list.

Workflow runs completed with no jobs