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Add a workaround for #20379 by making RenderStartup single-threaded. #20380

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andriyDev
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Objective

Solution

  • Make RenderStartup single-threaded. This means we lose parallelism for RenderStartup, but the 0.16 behavior was already singlethreaded anyway - we don't lose anything, we just don't gain anything.

Testing

@andriyDev andriyDev requested review from IceSentry and atlv24 August 2, 2025 07:46
@andriyDev andriyDev added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Aug 2, 2025
@andriyDev andriyDev added this to the 0.17 milestone Aug 2, 2025
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atlv24 commented Aug 2, 2025

This wont be necessary if we get a patch release of gfx-rs/wgpu#8043

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I'll approve it in case we don't get the wgpu fix but it would be much nicer if we can get the fix and don't need this change.

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Labels
A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
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3 participants