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Minimize Window: thread 'main' panicked at 'not enough memory left' #899

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@wyhaya

Description

@wyhaya

Bevy version

4fecb89

Operating system & version

Windows 10 19041.572

What you did

cargo run --example sprite

Click the Minimize button

What you expected to happen

Minimize Window

What actually happened

I'm sure there's at least 8G of memory available, but the process exit

    Finished dev [unoptimized + debuginfo] target(s) in 0.30s
    Running `target\debug\examples\sprite.exe`

Nov 20 13:53:39.946  WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 20 13:53:39.949  WARN wgpu_core::device: Shader module will not be validated
thread 'main' panicked at 'not enough memory left', C:\Users\...\wgpu-0.6.0\src\backend\direct.rs:1323:35
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\sprite.exe` (exit code: 101)

Additional information

linux and macOS do not have this problem

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    A-WindowingPlatform-agnostic interface layer to run your app inD-TrivialNice and easy! A great choice to get started with BevyO-WindowsSpecific to the Windows desktop operating systemP-CrashA sudden unexpected crashS-DuplicateThis issue or PR already exists

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