Closed
Description
Bevy version
Operating system & version
Windows 10 19041.572
What you did
cargo run --example sprite
Click the Minimize button
What you expected to happen
Minimize Window
What actually happened
I'm sure there's at least 8G of memory available, but the process exit
Finished dev [unoptimized + debuginfo] target(s) in 0.30s
Running `target\debug\examples\sprite.exe`
Nov 20 13:53:39.946 WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 20 13:53:39.949 WARN wgpu_core::device: Shader module will not be validated
thread 'main' panicked at 'not enough memory left', C:\Users\...\wgpu-0.6.0\src\backend\direct.rs:1323:35
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\sprite.exe` (exit code: 101)
Additional information
linux
and macOS
do not have this problem