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Document frustum culling in 2d examples #8490

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@nicopap

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@nicopap

How can Bevy's documentation be improved?

Since #7885, bevy again runs frustum culling on 2d stuff. It's a good reason to revert #7436 (or at least re-introduce frustum language to the example comment)

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    A-RenderingDrawing game state to the screenC-DocsAn addition or correction to our documentationC-ExamplesAn addition or correction to our examplesD-TrivialNice and easy! A great choice to get started with Bevy

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