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TextureAtlasSprite has no docs #6322

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@alice-i-cecile

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@alice-i-cecile

How can Bevy's documentation be improved?

[TextureAtlasSprite] has no documentation, making it very hard to figure out:

  1. What it is, in summary
  2. How it differs from Sprite
  3. How you might construct it
  4. How you might use it
  5. How it relates to the Handle<Image>s you might get out of a TextureAtlas

Similar changes for Sprite and even UiImage may make sense to do in the same PR.

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    A-RenderingDrawing game state to the screenC-DocsAn addition or correction to our documentation

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