-
-
Notifications
You must be signed in to change notification settings - Fork 4.1k
Closed
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behavior
Description
Bevy version
Bevy main
Operating system & version
Win10
What you did
Run the current pbr example
What you expected to happen
Fresnel for ortho camera should be a symmetric halo.
What actually happened
Fresnel "points" to the center of the screen
See fresnel highlights in this screenshot from discord:
Additional information
See this Unity bug report for the same shader bug:
https://forum.unity.com/threads/fresnel-effect-does-not-work-with-orthographic-cameras.807240/
Metadata
Metadata
Assignees
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behavior