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Description
What problem does this solve or what need does it fill?
Picking talks about Pointer
s, Window
talks about Cursor
s. Shouldn't they use the same terminology?
What solution would you like?
Pick one or the other. Or a secret third option!
What alternative(s) have you considered?
Leave it as-is
Additional context
Brought up by @ickshonpe in #19668 (comment)
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Player input via keyboard, mouse, gamepad, and morePointing at and selecting objects of all sortsPlatform-agnostic interface layer to run your app inA new feature, making something new possibleA targeted quality-of-life change that makes Bevy easier to useThis issue requires design work to think about how it would best be accomplished