Description
What problem does this solve or what need does it fill?
Right now, when adding observers, they show up in the egui-inspector as Observer (1v1)
, Observer (2v1)
etc.
With a large project, this can become quite cumbersome to read and understand, so I propose adding the ability to add names to observers.
What solution would you like?
Right now, you add observers with app.add_observer(observer);
, with no possiblity to specify different things.
I propose to add with_name(self, name: impl Into<String>)
for IntoObserverSystem<E, B, M>
, much like run_if<M>(self, condition: impl Condition<M>)
has been implemented for IntoScheduleConfigs<ScheduleSystem, M>
.
The final new api could look like this:
app.add_observer(observer.with_name("Custom Observer"));
What alternative(s) have you considered?
None. While it is possible, to query for Observers, it is not possible to find out where they came from once they've been spawned, so while I could add a Name component after they've been spawned, I cannot know which one.
[edit]
@notmd mentioned, you could do app.world_mut().add_observer(some_observer).insert(Name::new("Some observer"));
, so for my project I'm going to write a function add_named_observer
, which will be good enough for me.
Additional context
I think this has been discussed in #16384, but was closed when the inspector added a default name for Observers.
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