Attempting to load a GltfPrimitive directly from a file path causes it to be stuck loading forever. #17661
Open
Description
Bevy version
0.15.1
What you did
I attempted to load a gltf primitive with:
primitive.0 = Some(asset_server.load("cube.glb#Mesh0/Primitive0"));
However, the asset will never finish loading.
let path = handle.path().unwrap();
match asset_server.load_state(handle) {
bevy::asset::LoadState::NotLoaded => println!("not loaded {:#}", path),
// perpetually stuck loading here, but no error from the asset loader about being an invalid asset?
bevy::asset::LoadState::Loading => {
println!("loading {:#?}", path)
}
bevy::asset::LoadState::Loaded => {
println!("loaded {:#}", path);
primitive.0 = None;
}
bevy::asset::LoadState::Failed(asset_load_error) => {
println!("failed to load {:#}. REASON: {:#}", path, asset_load_error)
}
}
I re-created a minimal example of the bug at the repo here:
https://github.com/rydb/bug_example