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Anisotropy example has gaps and continuity errors #16179

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@hukasu

Description

@hukasu

Bevy version

4db18d8

[Optional] Relevant system information

2024-10-30T22:18:58.292727Z  INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "Linux 24.05 NixOS", kernel: "6.6.51", cpu: "Intel(R) Core(TM) i7-14700KF", core_count: "20", memory: "31.2 GiB" }
DRM kernel driver 'nvidia-drm' in use. NVK requires nouveau.
2024-10-30T22:18:58.345559Z ERROR wgpu_hal::vulkan::instance: GENERAL [../src/nouveau/vulkan/nvk_physical_device.c:935 (0x0)]
        VK_ERROR_INCOMPATIBLE_DRIVER    
2024-10-30T22:18:58.345590Z ERROR wgpu_hal::vulkan::instance:   objects: (type: INSTANCE, hndl: 0x557e6959faf0, name: ?)    
2024-10-30T22:18:58.366831Z  INFO bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce RTX 4060 Ti", vendor: 4318, device: 10243, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "550.78", backend: Vulkan }

What you did

cargo run --example anisotropy --features="jpeg pbr_anisotropy_texture wayland"

What went wrong

There are gaps and continuity errors on the light reflected from the lamp.

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesS-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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