Skip to content

Volumetric fog broken on WASM #14414

Open
@Azorlogh

Description

@Azorlogh

Bevy version

Release: 0.14.0

Relevant system information

  • OS: Linux/X11
  • Browser: Firefox and Chrome
  • AdapterInfo { name: "NVIDIA GeForce GTX 980, or similar", vendor: 4318, device: 0, device_type: Other, driver: "WebGL", driver_info: "2.0", backend: Gl }

You should also consider testing the examples of our upstream dependencies to help isolate any setup-specific issue:

What you did

Opened the volumetric fog example at: https://bevyengine.org/examples/3d-rendering/volumetric-fog/

What went wrong

The example looks broken, and an error shows up in the console:

panicked at /Users/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/glow-0.13.1/src/web_sys.rs:3184:9:
Tex storage 2D multisample is not supported

Additional information

image

Metadata

Metadata

Assignees

No one assigned

    Labels

    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorO-WebSpecific to web (WASM) buildsS-BlockedThis cannot move forward until something else changes

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions