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Adding Msaa resource on Debian intel laptop with radeon leads to black window with no warning or panic #1241

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@arekbal

Description

Bevy version

0.4

Operating system & version

Debian Buster. Intel CPU, radeon graphics laptop: lenovo Ideapad 330.

What you did
I have mixed some of the examples: text, wasm webgl, ui.
On windows I had it working and looking nicely, both in the browser and natively.
On linux I had it working in the browser but native build leads to black window bg all over.

 let mut app = App::build();    
 app.add_resource(Msaa { samples: 4 }); // problematic line
 app.add_plugins(DefaultPlugins); 

What you expected to happen

It should display the same stuff as examples on all platforms.

What actually happened
Black window (still with borders mind you) on linux in native build when Msaa is set.

Additional information

Unrelated but might lead someone somewhere(this issue is only about black bg window):
As another curious thing... text rendering is jagged on debian system I have nr. "2" looks more terrible than other.
And framerate in the browser (on the debian laptop) is steady but varies between 35-59(haven't tested release) with nothing on it - fps counter only, console closed.

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    A-RenderingDrawing game state to the screenC-BugAn unexpected or incorrect behaviorS-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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