Closed
Description
Bevy version
First started misbehaving after #9903.
Relevant system information
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
SystemInfo { os: "MacOS 13.5.1 ", kernel: "22.6.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
What you did
I noticed this while updating bevy_simple_text_input
to work with Bevy's main branch. It's possible to reproduce there by running either example.
Here's a minimal reproduction. This is basically bevy's button
example but trimmed town.
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
commands
.spawn(NodeBundle {
style: Style {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
..default()
},
..default()
})
.with_children(|parent| {
parent
.spawn((NodeBundle {
style: Style {
width: Val::Px(200.0),
border: UiRect::all(Val::Px(5.0)),
padding: UiRect::all(Val::Px(5.0)),
..default()
},
border_color: BorderColor(Color::BLACK),
background_color: Color::RED.into(),
..default()
},))
.with_children(|parent| {
parent.spawn(TextBundle::from_section("a", TextStyle::default()));
});
});
}
What went wrong
Only one of the borders is shown. The exact presentation depends on the contents of the text node. aa
seems even weirder. aaaaa
seems fine.
