Tags: GodotModding/godot-mod-loader
  
            
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  refactor: use GDRE for self setup (#533) * refactor: 🚧 WIP: use GDRE * refactor: ♻️ added new --embed param * refactor: ♻️ added GDRE download step Moved the setup to a setup scene. This setup scene is loaded by the `--script`. * Revert "refactor: ♻️ added GDRE download step" This reverts commit 95ce66c. * refactor: ♻️ `--headless` * chore: 🔥 remove pck explorer license
v6.3.0 (#528) # Minor Release v6.3.0 Minor update to fix issues with script extension sorting, as well as potential issues with translations, configurations, and user profiles. ## Key PRs - #357 - #358 - #520 - #352 ## Change Log ### New Features - #352 - #358 ### Fixes - #357 - #520 - #522 - #523 - #524 ### Refactors - #521 - #526 ### Tests - #360 ### Miscellaneous - #525 - #527 - #529
Merge - v6.1.0 This update addresses a performance issue related to the new script extension sorting introduced in v6.0.0. It also includes a refactor of the *mod_main.gd* initialization to no longer require the `modLoader` parameter in the `_init()` function.
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