Skip to content

Conversation

@KANAjetzt
Copy link
Member

Cherry picked #482 for 3.x.

added ResourceLoader.exists() to _ModLoaderFile.file_exists()

closes #484

added `ResourceLoader.exists()` to `_ModLoaderFile.file_exists()`

closes GodotModding#481
@KANAjetzt KANAjetzt added bug Something isn't working 3.x labels Jan 25, 2025
@KANAjetzt KANAjetzt added this to the 3.x - v6.3.0 milestone Jan 25, 2025
@KANAjetzt KANAjetzt requested a review from Qubus0 January 25, 2025 10:06
@KANAjetzt KANAjetzt self-assigned this Jan 25, 2025
@KANAjetzt KANAjetzt added this pull request to the merge queue Jan 26, 2025
Merged via the queue into GodotModding:development with commit 24e7295 Jan 26, 2025
2 checks passed
KANAjetzt added a commit that referenced this pull request Jan 26, 2025
fix: 🐛 Take resource remapping into account (#482)

added `ResourceLoader.exists()` to `_ModLoaderFile.file_exists()`

closes #481
@KANAjetzt KANAjetzt mentioned this pull request Jan 26, 2025
KANAjetzt added a commit that referenced this pull request Jan 27, 2025
# Minor Release v6.3.0

Minor update to fix issues with script extension sorting, as well as
potential issues with translations, configurations, and user profiles.

## Key PRs
- #357
- #358
- #520
- #352

## Change Log

### New Features

- #352
- #358

### Fixes
- #357
- #520 
- #522 
- #523
- #524

### Refactors
- #521
- #526

### Tests
- #360 

### Miscellaneous
- #525
- #527
- #529
@KANAjetzt KANAjetzt deleted the fix_use_ResourceLoader.exists() branch January 28, 2025 13:46
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

3.x bug Something isn't working

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants