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Brokemia Helper Entities

Brokemia edited this page Oct 19, 2024 · 3 revisions

Brokemia Helper Entities

Table of Contents

Dash Springs

Springs that only activate when the player is dashing.

Big Springs

Springs that can be any width. Can be regular or dash springs. By default, the texture is just stretched or squashed, but an appropriately sized texture can be provided to avoid that.

Cave Walls

Fake walls that reappear when the player exits from them. Connect to other adjacent fake walls.

Non-Badeline Moving Blocks

Badeline moving blocks that work without a badeline boss in the room. Several extra customization options are included.

Floatier Space Blocks

Floaty space blocks with various adjustable parameters.

Troll Strawberries

Fake strawberries that go pop when collected.

Move Block Barriers

Barriers that act like a wall for move blocks but allow everything else through.

Have support for several modded move blocks, more can be added by request.

Theo Respawn

Spawns Theo at the closest Theo Respawn when entering the room/respawning, rather than placing him at a fixed location every time. Individual respawns can be toggled with flags.

Universal Accelerator

Accelerates the player and any holdables that enter it at a constant rate.

CelesteNet Flag Synchronizers

When a player is in the same room as this entity, any changes to the flag specified will be sent to other players in the same map (whether those other players are in the same room as a synchronizer or not)

Questionable Flag Controller

Sets flags based on things you really should not be setting flags for. I don't know who would use this, but I will remove it so fast if it gets abused, so watch yourself.

Dependency Flag Controller

Sets a flag if a certain dependency is installed.

Cassette Entities

Cassette Cassettes

Cassettes that blink on and off like cassette blocks.

Cassette Dream Blocks

Dream blocks (space jam) that blink on and off like cassette blocks.

Cassette Intro Cars

Intro cars that blink on and off like cassette blocks.

Cassette Spinners

Spinners that blink on and off like cassette blocks. Spinner juice not included because I never got around to it. If you want it just ask.

Decorations

Vineinator

Generates decorative vines in a way similar to the vanilla vine decals. Highly customizable.

Be careful of the Animate Wiggles and Animate Snake options, as they may cause lag when overused.

Dandelion

A small flower that poofs into a bunch of particles that fly away when the player moves through it.

Flower Field

Places decals and dandelions randomly over an area.

Tall Grass

Grass that parts around the player and shakes when you walk through it.

Rustling sounds are intended to be added to this at some point, but are not yet present.

Decal Blender

Applies specific BlendState settings to the decals contained within it. The decals are rendered to a render target the size of this entity using the specific blend state, then the render target is rendered to the scene using the default blend state.