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TF#005
for Beginners
Fundamentals of Bob Tabor
Top 10 programming language
You need to master those subjects if you want to use Unity
- Program Structure V:5 Minutes
- Commentary //, ///, /* */, ///* //*/ W: FR Overview
- Main vs Awake()/Start()
- Data Types
- Operators
- Control Statement
- Conditional Statement
- If Else Statement
- Switch Statement
- Loops / Iteration Statement
- For Loop
- While Loop
- Do While Loop
- Jump Statement
- Arrays
- Methods
- String
- String Builder
- Type Casting
- Nullable Type
- Preprocessor Directive: / UNITY_EDITOR
You need to master those subjects to have fun with Unity
- Introduction To OOPs
- Implementing Class
- Class Members
- Constructors
- Object Initializer
- Method Overloading
- Properties
- Inheritance
- Method Overriding
- Abstract Class
- Interface
- Generic Class
- Struct
- Enum
- File Handling
You must know those subjects but it is not required to create your first games
- Delegate
- Generic Delegate
- Exception Handling
- Custom Exception
- Regular Expression
- Collections
- Generic Collection
- Attribute
- Extension Method
- Reflection
You must know those subjects but it is not required to create your first games
- Anonymous Method
- Lambda Expression
- Operator Overloading
- LinQ
- Access Specifiers
- Indexer
- Task Parallel Library
- Multi-Threading
- Asynchronous Programming
- Assembly
- Partial Class
- Sealed Class
- Data Hiding
Interface <- Adapter <-
Je mets tout mon cœur dans ces cours opens et gratuits en ligne.
Hésitez pas à m’offrir un ☕ ou une 🍺 en remerciement.
Si vous avez des propositions ou complaintes:
C'est par ici
Si vous avez des questions en cours: N'hésitez pas
Si vous désirez savoir mon âge ?
C'est par là
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A. Git
B. C# / POO
C. Unity3D
D. Script C#
E. Bonnes pratiques
F. Design patterns
G. Les assets
H. Les personnages
I. Les Shaders
G. Les sons
K. La création de mini jeux
L. Edition interface
M. La AR & la VR
N. Le débuggage
O. Les techniques d'optimisations
P. Création en équipe
Y. PostMortem
Z. Certification
- Installation & Software
- Publish your creation
- Visual Studio: Tips & Tricks
- Network & Communication
- Must know Plug-in
- Speedrun Learning
- Persistance & API
- Cool Tools
- Intern-ship & Job
Unity Manual, Google, My researches & Experiences, Unity Course, Ultimate Guide, Unity Tutorial, Unity Certified Dev, Anthony Kozak, Pierre Guerand