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EloiStree/README.md

Hello there ๐Ÿ‘‹

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Code License

By default all my work is under a variation of the Beerware License.

/*
 * ----------------------------------------------------------------------------
 * "PIZZA LICENSE":
 * https://github.com/EloiStree wrote this file.
 * As long as you retain this notice you
 * can do whatever you want with this stuff.
 * If you think my code made you win a day of work,
 * send me a good ๐Ÿบ or a ๐Ÿ• at
 *  - https://www.patreon.com/eloiteaching
 * May the code be with you.
 * ----------------------------------------------------------------------------
 */

Toolboxes

"be.elab.quickgitutility": "https://github.com/EloiStree/2019_07_21_QuickGitUtility.git",
"be.elab.unitypackagefacilitator": "https://github.com/EloiStree/2019_07_21_UnityPackageFacilitator.git",


"be.elab.watchexecutetime": "https://github.com/EloiStree/2024_04_18_WatchExecuteTime.git",


"be.elab.license": "https://github.com/EloiStree/GeneralLicense.git",
"be.elab.generaltoolbox": "https://github.com/EloiStree/2021_10_03_EloiGeneralToolbox.git",

"be.elab.zhulistaticsingleton": "https://github.com/EloiStree/2022_11_22_ZhuLiStaticSingleton.git",

"be.elab.etoolboxbasicfont": "https://github.com/EloiStree/2024_03_11_eToolbox_BasicFont.git",
"be.elab.etoolboxcolordrop": "https://github.com/EloiStree/2024_03_11_eToolbox_ColorDrop.git",


"com.endel.nativewebsocket": "https://github.com/endel/NativeWebSocket.git#upm",

IMMO + OMI + Drone = Eloi Lab RC

  • In 2019, I explored key remapping and bot programming for games as part of QA testing. This project, called Open Macro Input, was designed to automate in-game actions.
  • In 2023, I realized that the project would be much more effective with a server to transmit primitive values between the devices I control, as a simple integer would suffice in most cases. This led to the creation of the OMI project.
  • In 2022, I began building drones and running coding workshops for children, a project I named Drone XR.
  • In 2024, I started experimenting with the concept of multiplayer drone games, using integers as inputs for game controls.
  • From 2025 to 2028, I plan to launch a channel to teach coding in Unity3D by creating a drone game controlled through programming: Eloi Laboratory RC. Find more =>

OpenUPM

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"Unity store rejected my tools five times in my life: F**k them."
https://openupm.com/packages/?sort=downloads&q=eloistree

GitHub / Gitlab

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GitLab projects - GitHub Projects

Portfolio

I am coding all day... And most of the code are not showable. But you can find some here: here image
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๐Ÿ“š Teaching Workshop

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Twitch: EloiTeaching Youtube: Eloi Raw & Multiple attempts of channel

Tools used to teach and share knowledge during workshops.

A A
A [B]
A B
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A A
A A

Other workshop that I am creating, or would like to create:
Search for "Hello" in the repository

From a tool I generate preview of workshop that you can find here:
Issues to Markdown preview of workshop

Need my help for something ?

Feel free to ping me. I often do a quick break to help when I can.
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May the code be with you,
Kind regards,
Eloi S.

๐Ÿงฐ ๐Ÿ“ฆ ๐Ÿ“น ๐Ÿ’ป ๐Ÿ’ฅ ๐ŸŽฎ ๐‘’ ๐Ÿ”จ ๐Ÿป โ˜• ๐Ÿงช

Pinned Loading

  1. HelloUnityPackage HelloUnityPackage Public

    Exporation of how we can use Git and UnityPackage to create toolbox

    1

  2. 2023_11_22_HelloCarRCUnity 2023_11_22_HelloCarRCUnity Public

    Project to start on with Hello Car RC workshop

    C#

  3. EloiTeaching EloiTeaching Public

    Landing page of my Eloi Teaching streams

  4. HelloEloiLab HelloEloiLab Public

    This application Steam, Quest, Oculus and Lynx are laboratories with XR in shape of a game with linked source code on Git.

  5. LearnByPlayingInXR LearnByPlayingInXR Public

    You want to learn how to create Lynx R1 or Quest 3 mixed reality application to control the world around you ? Then this workshop is for you.

    1

  6. OpenMacroInput OpenMacroInput Public

    When keyboard is not enough !!!

    C++ 4 1