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This repository has been archived by the owner on May 23, 2023. It is now read-only.

Releases: Courseplay/courseplay

Courseplay for FS19 v6.03.00046

26 Feb 12:13
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6.03.00046 Collect bales on merged fields (#6909)

Should now be able to collect bales on merged fields.

Also made some bale related code less confusing.

  • Sharper Icons

Thx to @Gonimy-Vetrom

Courseplay for FS19 v6.03.00045

24 Feb 01:36
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6.03.00045 Pathfinder fix for merged fields

  • check for field ownership, not the exact field number
    when applying off-field penalty. This should be good
    enough to keep the path off other's fields.

  • might fix #6763

Fixes #6874 #6793

Courseplay for FS19 v6.03.00044

21 Feb 19:35
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6.03.00044 Bale Collector: skip invalid bales (#6859)

Some bales seem to have a node ID of 0, attempt to skip them
when scanning the field.

Courseplay for FS19 v6.03.00043

20 Feb 00:44
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6.03.00043 New mode 7: Bale Collector

Replaced the old mode 7 with a bale collector mode.

Works like the bale loader, but does not need a field work course, instead,
it automatically finds the bales on the selected field.

Courseplay for FS19 v6.03.00042

19 Feb 13:53
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6.03.00042 Mode 9/10 and BunkerSiloManager changes (#6849)

- reworked shield height control
- fixes reverse unloading mode 6 in bunker silo (#6748)
- code improvements BunkerSiloManager
- improves unloading mode 9 at trailers
- fixes mode 9 heap callstacks
- #6447

Courseplay for FS19 v6.03.00041

17 Feb 13:36
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6.03.00041 Many minor fixes

Mode 1 with overloader swerve fix #6814 #6801

See if the other vehicle as an overloader, potentially waiting
for us (is near the overload point). We should not swerve as we
need to drive under the pipe of the overloader wagon.

Stop at end setting fix for #6845
Never set or reset stop at end automatically.

Also fixed a minor pathfinder bug when generating an alignment
course starting in reverse, made sure the first waypoint really
is always in reverse.

Two-side headland fix for #6847

Editor delete to start fix

Fixed some MP debug output and Editor delete all WP to start
for SP and MP. #6297

Full credits to @Satissis who helped us out once more :)

Courseplay for FS19 v6.03.00040

14 Feb 22:02
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6.03.00040 Grimme DLC fix

  • fix call stack with harvesters with no pipe, fixes #6824
  • stop at end option back for mode 5, closes #6808
  • Köckerling Vectors added to the vehicle configuration, so CP
    handles them as towed implements with wheels, fixes #6823

Courseplay for FS19 v6.03.00039

11 Feb 18:35
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6.03.00039 Mode 3 combine approach fixes #6612

Forgotten vehicle parameter in OverloaderAIDriver caused it swerving
for the waiting combine.

Courseplay for FS19 v6.03.00038

09 Feb 14:14
de4bc52
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6.03.00038 Bale unload fixes #5837 (#6798)

Check bale height when unloading bales to find the spot to
unload.

Courseplay for FS19 v6.03.00037

07 Feb 23:44
b899a62
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6.03.00037 Fix for very long implements and offset

Do not reset tool offset when starting, only on attach (fixes #6781)

Use the back marker offset when constructing the finish row course to make
sure it is long enough even in case of insanely long implements (fixes #6652)