This repository has been archived by the owner on May 23, 2023. It is now read-only.
Releases: Courseplay/courseplay
Releases · Courseplay/courseplay
ModHub Update 6.5.0.0
- Countless fixes for SP and MP.
- Enabled debug channels for non-developer version.
- Mode9 course simplified, now only needs a wait point at the unload position.
For more details, check GitHub or website. - Ropa Maus5 now works in Mode9 (Start, drive a bit forwards and stop).
- Food mixer now works in Mode9.
- Mode10 now change its work mode based on the attached tool.
- Shields can now be attached at the front (also for vehicle with turned cabin).
- Shield and shovel work width is now calculated automatically and better visual when change the value.
- Search radius in Mode10 is now visible when changing the value.
- Mode2 can now be used with AD.
- Some Mode2 tweaks.
- Better pocket handling for combines.
- Follow chopper through turn is now better and faster.
- Tool position can now be saved in Mode8, for combine and sugarcane trailer.
- Sugarcane trailer can now be used to overload in Mode3.
- Course generator settings are now saved in the vehicles.xml.
- Fuel save improved.
- Modified the SiloDriver to drive back less to prevent pushing chaff out of bunker by @MddMBorg.
- Fixed HelperLimit by @tn4799.
- Display full vehicle name by @KITT3000.
Courseplay for FS19 v6.4.1.3
Courseplay for FS19 v6.4.1.2
Push Release 6.4.1.2
- should fix #7578
- might fix Mode7 Fieldselection
Courseplay for FS19 v6.4.1.1
Hotfix 6.4.1.1
- fixes #7579
Courseplay for FS19 v6.4.1.0
Push Release 6.4.1.0
- Moved all the old cp.workwidth to the Work width setting.
- Moved cp.laneNumber to the multi tools setting.
- Created a field edge path setting instead of cp.fieldEdge.
- Removed old cp.laneOffset
- Small MP toolOffsetX fix.
- Fixes custom fields in MP.
- Small work width fixs for mods.
- Enables automatic work width calculation for shovels.
- Should fix #7324
Courseplay for FS19 v6.4.0.9
Push Release 6.4.0.9
- Fixed turn diameter bug. #7550
- Enables Shields attached at front of ShieldAIDrivers.
- Small CompactingAIDriver fix.
- Enables automatic shield work width calculation.
- diff small MP fixes
- Use another speed in follow Chopper through Turn to make it more reliable
Courseplay for FS19 v6.4.0.8
Courseplay for FS19 v6.4.0.7
Push Release 6.4.0.7
- fixes mode4 refillmessage with vehicles that have another fillVolume by @tn4799
- fixed #7432
- fixed limited helper limit by @tn4799
- should fix #7420
- fixed an Issue for multitool course when use pathfinder in turns
- fixed offset course for multitool
- fix Stephan-S/FS19_AutoDrive#2086
- fixed HUD Version Number
- removed debuglines from HUD
- add sugar cane trailers for mode3 (overloading)
- improoved pocket handling (drive back before drive to unload course)
- display full vehicle name by @KITT3000
- Issue #7422:
- Mode 10 only stops autodrive unloader if needed now.
- Changed the mode 10 driver lane iterations.
The driver always starts at the middle and
drives alternating to the left and right side.
- Small mode 9 trigger detection improvements, might fix #7440.
Courseplay for FS19 v6.4.0.6
Update modDesc.xml
Push Release
- Added pipe tool positions to mode 8 and combine AIDriver #7328
- Added sugar cane trailer tool positions to enable unloading them #4021
- Added harvester pipe positions #6053
- Added TriggerSensor to handle the speed before a loading trigger in
mode 4 -> might fix #7299 as that one is hard to test, it does not always appear...