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bludgeons: nerf the damage of war flails #45137

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merged 1 commit into from
Oct 29, 2020

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mlangsdorf
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Summary

SUMMARY: Balance "bludgeons: nerf the damage of war flails"

Purpose of change

When I did the melee weapon rebalance, I tried to make war flails competitive with other 2-handed weapons, which required giving them an extremely high bash damage. Upon reflection and discussion with Kevin, there's no need to do that.

Describe the solution

Drop the damage of a war flail down to be in line with other 2-handed bludgeoning weapons, and adjust the effective DPS test.

Describe alternatives you've considered

I'd really like an algorithmic way to estimate the bash damage for a weapon, but I haven't been able to find a good curve fit for the existing data yet.

Testing

I ran the effective DPS test.

When I did the melee weapon rebalance, I tried to make war flails
competitive with other 2-handed weapons, which required giving them
an extremely high bash damage.  Upon reflection and discussion with
Kevin, there's no need to do that.

Drop the damage of a war flail down to be in line with other
2-handed bludgeoning weapons, and adjust the effective DPS test.
@mlangsdorf mlangsdorf added [JSON] Changes (can be) made in JSON Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact Melee Melee weapons, tactics, techniques, reach attack labels Oct 29, 2020
@kholat
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kholat commented Oct 29, 2020

"I'd really like an algorithmic way to estimate the bash damage for a weapon, but I haven't been able to find a good curve fit for the existing data yet."

How do you generate this data, and could I see such a dataset?

@mlangsdorf
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I've got a spreadsheet of melee weapon damage here:
https://docs.google.com/spreadsheets/d/14eQIe4AO_f6OxCt1XcB4NLAs6-5R1wQW-ydZG0orYdY/edit#gid=487801924

I'm trying to characterize weapon length and balance based on the existing characteristics; I don't know if I currently have any scratch attempts there.

@kevingranade kevingranade merged commit e9ad365 into CleverRaven:master Oct 29, 2020
@mlangsdorf mlangsdorf deleted the flail_nerf branch December 4, 2020 17:26
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Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON Melee Melee weapons, tactics, techniques, reach attack
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3 participants