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bludgeons: nerf the damage of war flails #45137

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Oct 29, 2020
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2 changes: 1 addition & 1 deletion data/json/items/melee/bludgeons.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
"volume": "2250 ml",
"price": 25000,
"price_postapoc": 3000,
"bashing": 65,
"bashing": 50,
"material": [ "wood", "steel" ],
"symbol": "\\",
"color": "dark_gray",
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4 changes: 2 additions & 2 deletions tests/effective_dps_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -334,8 +334,8 @@ TEST_CASE( "expected weapon dps", "[expected][dps]" )
calc_expected_dps( test_guy, "halligan", 15.25 );
calc_expected_dps( test_guy, "stick_long", 6.0 );
}
SECTION( "two-handed flails" ) { // expected value ideally around 28
calc_expected_dps( test_guy, "2h_flail_steel", 25.0 );
SECTION( "two-handed flails" ) { // expected value ideally around 20
calc_expected_dps( test_guy, "2h_flail_steel", 21.0 );
calc_expected_dps( test_guy, "2h_flail_wood", 20.0 );
calc_expected_dps( test_guy, "homewrecker", 13.0 );
}
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